Galactic Civilization III v2.71 Patch (Released 12/20)
Published on Monday, December 18, 2017 By Brad Wardell In Galactic Civilizations III
Hello,
We have some quick game balances and AI enhancements that we want to get out to you before the holiday.
Updates
- AI will construct more survey ships and use them to explore and find anomalies more aggressively
- AI is more likely to construct scouts while there are unexplored areas around stars
- AI is more inclined to focus on fewer enemies even if it hates them in order to concentrate its might on individual enemies.
- AI will ignore military power if necessary to go to war against enemies of its allies
- AI will now use its colony ships, freighters and constructors to scout FOW areas rather than wait for scouts and other ships to uncover FOW.
- AI military ships will act as scouts early Game
- AI ships better at exploring for potential colony targets by exploring stars over the void.
- Precursor food artifact benefit reduced
- Crusade change: Unforgiving cultural trait gives a 10% empire-wide production bonus.
- Base game: Changed unforgiving text to get 5% which is the amount it actually changes in the base game.