Star Control: Winter 2022 Status Update

Published on Friday, January 28, 2022 By Brad Wardell In Star Control

Greetings!

It's been awhile since we've done an update so I figured it would be a good time to tell you where things are.

Before Covid, we had started porting Star Control: Origins over to XBOX One.  However, all that went out the window when the pandemic hit since you can't take the kits home and everyone was working from home.  

However, this past Fall we were able to get restarted on it and we now have the game in pre-certification for XBOX One.  The plan is to release that this Spring or Summer and then see how demand goes.  Assuming it does well, we'll move to a PS4 version of it and potentially even a Switch version (though that might be tough since our engine was based on x86 assumptions and the Switch uses a completely different hardware set).

We also have the tentative design for what is internally referred to as Star Control IV.  Now that all the IP disagreements have been cleaned up we can design a new Star Control game without any uncertainty as to what is and isn't kosher.  Future Star Control games will come out for PC and console at or near the same time which allows us to have a bigger budget.

Right now, our studio has its hands full with 3 different major game projects in progress including Galactic Civilizations IV and two unannounced games that you'll hear more about later this year.  So it'll be a bit before we can return to Star Control but we have toyed with the idea of putting out a stand alone new Star Control fleet battle game if there's interest.

If you have any questions, feel free to leave them here.