November Screenshots
Published on Thursday, November 9, 2006 By Brad Wardell In Sins News
Most screenshots will be found on game sites. But we're keeping a few handy for new users to find here.
The 3D engine used by Sins is being continually enhanced. Over time, you will keep seeing the graphics get better and better as we get closer to release. The Ironclad team is really kicking butt on the shading technology used in the game as well as the dynamic tactical interfaces which we think will help set the standard of how to interact with units of different scales (you'll see what we mean as time goes on).



