Final AI tuning
I play and I play and I play.
And every tiem I play, I still see stupid AI stuff. Which is bound to happen because, realistically, unless one hard codes it, the AI will make mistakes. The challenge is always one of making sure that the AI is considering as many variables as possible and then tune it over and over and over and over.
Tonight's game I won easily. Here were the results:
Technologies researched (and in order):
|
Player |
Drengin Empire |
Thalan Empire |
Influence Victory!
|
|
|
Wars:
First War: Player (Terran Alliance) vs. Torians
Result: Torians destroyed
Second War: Player (Terran Alliance) vs. Altarians
Result: Altarians destroyed
Other Ships:
Thalans:
Attack: 4 Defense: 4
Attack 2: Defense 2:
Player ships: 3 attack, 0 defense.
Changes made, next game...