Long-Term Development on PC games
Over on the Sins of a Solar Empire forum, I wrote a post about how we, as develoeprs, publishers, and gamers, could get together to find a way to keep our favorite games going forward.
You can see the post here.
Today, most games are released, get a patch or two, then maybe an expansion pack and then that's it.
Even Galactic Civilizations II is coming to the end of its active development. Twilight of the Arnor is our last planned expansion pack and there won't be a sequel for many years.
But what if users wanted more updates? An enhanced economic engine, updated graphics, new diplomacy options, a more serious metaverse system. And so forth. How would these be paid for?
Traditional expansion packs wouldn't work because they require far too much up front development and too much marketing support to make happen.
So what are some other ways? You could have a subscription system. You could have micro-expansions, you could have some other system.
What kind of system would you envision and would you even want to see your favorite games continue to evolve?