Tweaking GalCiv 2.0

Published on Saturday, November 1, 2008 By Brad Wardell In GalCiv Journals

Working on the final play balancing for the upcoming release of GalCiv II v2.0 (November 5!).

We've made tourism bring in more money and military ships cost less to upkeep along with significant changes to how much research costs, especially late game.

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My class 30 planet.  Don't hate the player. Don't hate the game....on second thought, don't hate the game either..

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Ah, love those updated textures.