Home Blog Explore Search

Little Tiny Frogs with Brad Wardell

EA Spouse talks about life as a PC game developer

Published on Thursday, November 11, 2004 By Brad Wardell In PC Gaming

This is definitely worth reading.  Here at Stardock, we rarely work crazy hours. 40 to 50 hours per week is  more typical for most people here except during crunch hours where it might go up to 60 hours for a few weeks.

But what you're seeing at EA and other game companies - 80 hours per week - is pretty typical in the game industry.

9 Comments 324 Referrals
Comment
Share on Tumblr
Follow Brad Wardell
Brad Wardell's Twitter profile Brad Wardell's Facebook page Brad Wardell on Tumblr Brad Wardell on YouTube Brad Wardell's RSS Feed
Latest Comments
>

Game Developer Economics of 2019

Published on 12/28/2018
>

War of Magic, should it be brought back?

Published on 12/7/2013
>

Elemental Wishlist

Published on 7/29/2025
>

My first mod

Published on 10/16/2018
>

Help us localize GalCiv IV to more languages

Published on 9/6/2023
>

Star Control 3 canon

Published on 3/20/2021
>

Dev Journal #2: Help Shape the Game

Published on 7/31/2025
>

Dev Journal #3: The Great String System Overhaul

Published on 8/7/2025
>

GalCiv IV: Steam <-> Epic Keys

Published on 4/30/2023
>

Elemental all purpose chat thread: Summer 2025

Published on 7/25/2025
Terms of Service Privacy Policy About Contact Stardock
Copyright © 2026 Stardock Corporation. All rights reserved.