New Demigod #1 Concepts
Published on Monday, April 27, 2009 By Brad Wardell In Demigod
These are just my ideas, feel free to add.
Name of Demigod: TBD
Type of Demigod: General
General description: More of a classic wizard. Carries a staff, wears long robes.
Abilities:
Ability 1.
- Set totems that give friendly Demigods 20% more experience in a given area. (level 1)
- Totems now also give friendly Demigods 20% more HP in a given area. Last 30 seconds. (level 3)
- totems now also give friendly Demigods 20% more attack damage in a given area. Lasts 30 seconds. (level 8).
- totelms now also give friendly demigods 20% more armor in a given area. (level 10)
Abiilty 2.
- Spell: Immunity. Makes friendly demigods immune from attacks for 2,3,4 seconds (depending on level).
Ability 3.
1. Magic Missile. Sends 1,2,4,8 magic missles (depending on level) at a target area that does area damage.
Ability 5.
- Charm beast. Causes 15%, 30%, 45% of enemy reinforcements to switch sides depending on level.
Ability 6. Magic Armor. Provides 400, 800, 1200, 1600 armor depending on level.
Ability 7. Melee Combat. Base melee damage with staff adds 5 times level, 10 times level, 20 times level.
Ability 8. Money Purse. Provides 2, 4, 8 more gold per second to that player.
Thoughts?