Galactic Civilizations II: Main Screen look and feel
Published on Wednesday, November 17, 2004 By Brad Wardell In Galactic Civilizations II
Here is a preview of what the main GalCiv UI will look like.
Click to enlarge.
A couple of points:
- The Angle and zoom level will be adjustable. If you zoom out enogh, the map morphs into a tactical view of the galaxy (it's very cool and subtle).
- You can look at the map top down or nearly at the same level.
- As you can see, influence is no longer based on sectors. Sectors are purely for geographic use now.
- What you can't see in this shot is that the night time side of planets has citiy lights (everything rotates, this isn't a static thing). The more crowded the planet, the more city lights there are.
- You'll be able to play at any resolution from 1024x768 on up. So if you want to play on your 1440x1024 laptop, no problem, it'll play at that resolution and it won't look scaled. It has dyanmic interfaces throughout (In our opinion, the resolution independence tech here is superior to any strategy game ever. Most either scale all the graphics or simply just make the viewing screen bigger and everything else stays tiny. we have total control of how the UI changes at any resolution).
