Battling lighting
Published on Friday, August 28, 2009 By Brad Wardell In Elemental Dev Journals
This week we’ve been messing with lighting in Elemental. Lighting makes the difference between something looking awesome and something looking awful.
Compare:
vs.
Only difference here is lighting. I suspect lighting will be something we battle with for months to come. We have time since, ahem, the betas are all cloth map… ![]()