ELEMENTAL SCHEDULE: STATUS

Published on Wednesday, September 16, 2009 By Brad Wardell In WOM BETA Builds

Greetings!

Below is the status of where we are on the development of Elemental.

BETA 1: Game Mechanic Exploration (Fall 2009)

  1. Initial Build: Basic Compatibility
  2. Beta 1A: Initial Gameplay Skeleton
  3. Beta 1B: Initial Economic system Implemented
  4. Beta 1C: Initial AI system Implemented
  5. Beta 1D: Initial Diplomacy system Implemented
  6. Beta 1E: Initial Dynasty system implemented
  7. Beta 1F: Initial Magic system implemented
  8. Beta 1G: Initial Quest system implemented
  9. Beta 1Z: Finalizing Stability
BETA 2: Game Play Beta (Spring 2010)
  1. Initial:    Caravans enabled, 3D Engine enabled, Multiplayer enabled, shops enabled, sieges enabled, visual battles enabled.
  2. Beta 2A: Beta Fixes. Gameplay updates. Naval transports enabled. Naval warfare enabled.  MP: Wars of Magic.

BETA 3: War & Peace Beta. (Summer 2010)

  1. Initial:    Finalized Diplomacy enabled. .Master Quest enabled. All Tech Trees enabled. Empires enabled.
  2. Beta 3A: Combat Magic enabled. The Hiergamenon enabled.  Tactical Battles options enabled. Morale and Tactical Battle AI enabled. Spell of Making enabled.
  3. Beta 3B. Tactical Combat enabled.

BETA 4: Beyond Elemental Beta (Ongoing)

  1. Map Editor, Item Editor, Tile Editor, Effect Editor.
  2. Brad's Guide to Elemental Modding. Elemental Cloud Modding.
  3. The Hiergamenon in-game.

Release: Elemental publicly available (August 24th)

  1. Single Player: Beta Tester Content (spells, quests, characters released based on player feedback).
  2. Single Player: Modding Tools: Race Construction Set.
  3. Single Player: Quest Pack (a thank you for buyers).
  4. Single Player: Monster Pack (a thank you for buyers).
  5. Single Player: Notable Locations enabled.
  6. Multiplayer: Custom Games.

Version 1.1: First major free update (30 days after release)

  1. Usual performance, bug fixes, and other optimizations.
  2. More optimizations for better Netbook support.
  3. Single Player: New Content and Features based on player requests
  4. Single Player: AI Wars

Version 1.2 (Second free major update (60 days after release)

  1. Usual performance, bug fixes, and other optimizations.
  2. New Features based on player feedback.
  3. Brad's first serious mod example (Mini RPG).
  4. Art Package for Modders to use (content for use by modders).
  5. Multiplayer: Arena Mode

Copy Protection:

  • Retail Edition will have no copy protection on it whatsoever.
  • Digital version and updates will require Impulse to Download updates and install (but otherwise can be removed if the user chooses).
  • Users who do not have good internet access at home can use http://anywhere.impulsedriven.com to download Elemental and bring it home to install on their machines.
  • Multiplayer will require a valid customer ID to logon.

Notes:

All is subject to change based on player feedback and our own determination on where the game is at.