Channeler Customization: Part 3

Published on Tuesday, December 8, 2009 By Brad Wardell In Elemental Dev Journals

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Choosing opponents should just use the advanced screen.

Sovereign Customization:

Sex: Male or Female

Base Attributes:

All default to 10. You get 10 points to add from this. Each point over 10 represents a 10% bonus to whatever it is applied to. So a strength of 11 would be Attack = Base Attack X (11/10).

· Strength (helps with attack)

· Intelligence (helps with spell learning)

· Wisdom (helps with spell casting cost in terms of mana)

· Charisma (helps with Diplomacy)

· Dexterity (helps with defense)

· Constitution (helps with HP)

Triggered events would make use of these to provide additional options.

 

History: (pick 1)

· Mason. (provides construction bonus in cities he’s in, gains access to unique tech)

· Warlord. (increases combat effectiveness of army he is with, gets special equipment)

· Merchant. (increases wealth produced in city he is in, gains access to special improvements).

· Bard. (increases moral of any army he is with, heroes easier to recruit)

· Swindler. (gets bonuses added to trade treaties)

· Assassin. (bonus to initial attack)

· Thief. (more loot after battles)

· Adventurer. (more and better goodie huts)

· Hunter. (“game” food resource becomes available)

Talents

· Brilliant. Increases research in any town he is in.

· Diplomatic. Increased diplomatic ability.

· Shrewd. Superior at negotiating deals.

· Lucky. Random events go your way more often.

· Organized. Decreases movement penalty for larger armies.

· Intimidating. Decreases enemy morale in combat.

· Natural Leader. Increases morale of friendly army in combat.

· Hardy. Bonus to HP.

· Tracker. Movement penalties reduced for going through rough terrain.

· Naturalist. Starting position slightly nicer.

 

Weaknesses (give points back to pick more items)

· Stubborn. Is more likely to not escape from a battle that goes badly.

· Unlucky. Random events tend to not go your way.

· Blunt. Increases difficulty in recruiting allies.

· Insane. Prestige of any city he is in is lower.

· Cruel. Morale of armies he is with is lower.

· Ugly. Fewer children

· Inefficient. Provides construction penalty in cities he’s in.

· Clumsy. Movement penalty in rough terrain increased.

· Outcast. Starting position slightly worse.

Additional traits and training can be picked up during quests in game.