Impulse adding titles faster and faster
One of the biggest challenges Impulse has had to overcome is getting content up fast enough for users.
When Impulse launched midway last year, the goal was to be able to release 5 titles a week.
The goal now is to be able to release 5 titles per day.
Even that goal isn’t sufficient though but it’s a major first step.
The big advantage a digital distribution platform like Steam and Impulse have over websites is that they take care of the installing and maintaining of the games. Simply put, with Impulse, you purchase a game and it’s attached to your account. Get a new computer and you can just download Impulse, logon, and have it download and install your games while you’re doing something else.
But doing the above requires a lot of additional work than simply putting up a setup.exe up on a secure URL. The extra work, however, is worth it in the long run as users begin to be able to use Impulse to simply take care of their software library for them.
Check out this week’s progress:
http://www.impulsedriven.com/explore/sort;releasedate/order;desc
X-COM finally made it up! w00t. Make sure if you buy X-COM to vote it 5 stars in Impulse as it’s only at 4 stars right now (boo on whoever voted it less than 5 stars).