Per object multisampling
Published on Tuesday, March 13, 2012 By Brad Wardell In FE Sneak Peeks
You’ll hear a lot of my posts start with “I’m not a …”
I don’t have a real specialty at anything.
I’m not a DirectX programmer but I know that the jaggies in Fallen Enchantress were driving me mad.
So I made some tweaks to get objects to multi-sample on the map without it doing everything. So you don’t get the perf hit of trying to multisample everything but you get the smooth graphics on the things you want.
Example:
Before:

After

You’ll need to click on the thumbnails since thumbnails multi-sample the original.