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Little Tiny Frogs with Brad Wardell

Grrrrr. AI

Published on Sunday, April 1, 2012 By Brad Wardell In FE Sneak Peeks

This fine, Sunday afternoon I'm messing around with making animation run smoother.  In the process, I discovered something -- the AI's moves can get aborted in some instances due to framerate. Just fixed this. Should make a big difference in AI quality, especially late game.

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