Friday Night build impressions
Published on Friday, October 12, 2012 By Brad Wardell In FE Sneak Peeks
Ok, sorry we didn’t get this out. So I’m play testing this week’s update.
Just a few things I thought I would share with you guys. This is just my personal view:
- Performance is much better. I mean in terms of framerate. Part of that is the optimized font handling and other tweaks. But the result is a lot smoother experience.
- The elimination of the old sound effects made a big difference. I didn’t really notice how bad the old sound effects were until the new Dolby 5.1 ones got added. If you wear headphones, it’s really noticeable.
- You need to build militia now. It’s going to take some time to get used to this. But no, you can’t just go and solo the monster layers anymore willy nilly. Some you can take. Others you can’t.
- Animations are much better now. It’s a polish thing but very noticeable. You see those enemy units doing their thing just as smoothly as you do.
- No more moon walking. Finally.
- Bug: Saw a monster running in place when my attack dialog was up.
- New music is nice. Though, at this stage, it would take a fully new 90 minute sound track to make me appreciate how much better the music’s gotten in the last several months.
- I wish the ice spear appeared differently on the main map than it does.
- The frame rate…just gonna mention that again. Everything is just so much smoother. Feels weird to get used to.
- I don’t think we’ll see many people winning on ridiculous.