So many skeletons

Published on Friday, October 4, 2013 By Brad Wardell In Elemental Dev Journals

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Been working on the tactical summons code for v1.4 of Elemental: Fallen Enchantress – Legendary Heroes!

Should be some fun. 

While I was in there, I made some tweaks that should let the AI perform magic just generally better.  This is one of those things that just takes a lot of play time to master.  Knowing WHEN and WHERE and WHY to cast spells is not an “AI” thing. It’s a human judgment call that has to manifest itself in AI.

So keep those posts coming. It makes a big difference.