Ashes: Extreme Zoom II

Published on Tuesday, August 18, 2015 By Brad Wardell In Escalation Dev Journals

 

Pre-beta zoom in

Individual unit zoomed in.

 

Pre-beta zoom out

Zoom out.  You can’t easily see it but it’s just to the SW of the Seed (the huge building in the center)

The units of Ashes aren’t instances of each other.  What we mean by that is that every single unit in Ashes is a unique object. We could (if we had the art budget) ensure that every single one of the thousands of different units had slight variations. We don’t mean cosmetics only but we could let a particular unit have a particular weapon or change in their model.  This will have significant benefits in the future.

BTW, the zoom out you see here is the user zoom level.  We may allow further zoom out but at that point it’ll become an abstracted view. 

The next founder’s build is this week!