Ashes of the Singularity
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Starcraft
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Company of Heroes
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Total Annihilation
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Engineer
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Armor: No
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Cost: Cheap
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Damage: None
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Speed: Normal
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SCV
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Armor: No
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Cost: Cheap
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Damage: None
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Speed: Normal
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Engineer (T1)
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Armor: No
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Cost: Cheap
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Weapon Penetration: Low
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Damage: Light
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Speed: Normal
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Range: Normal
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Constructor
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Armor: No
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Cost: Cheap
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Damage: None
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Speed: Normal
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Brute (T1)
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Armor: Light (4)
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Cost: Normal
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Weapon Penetration: Low
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Damage: Normal
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Rate of Fire: Fast
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Speed: Normal
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Range: Short
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Marine (T1)
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Armor: No
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Cost: Cheap
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Damage: Normal
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Rate of Fire: Fast
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Speed: Normal
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Range: Short
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Riflemen (T1)
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Armor: No
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Cost: Normal
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Weapon Penetration: Low
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Damage: Normal
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Rate of Fire: Normal
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Speed: Normal
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Range: Normal
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Flash (T1)
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Cost: Normal
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Damage: Normal
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Rate of Fire: Fast
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Speed: Normal
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Range: Short
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Archer (T1)
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Armor: No
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Cost: Normal
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Weapon Penetration: Low
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Damage: Normal
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Rate of Fire: Slow
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Speed: Normal
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Range: Medium
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Marauder (T1)
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Samson (T1)
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Cost: Normal
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Damage: Normal
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Rate of Fire: Slow
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Speed: Normal
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Range: Medium
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Hermes (T1)
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Armor: No (0)
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Cost: Normal
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Weapon Penetration: Low
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Damage: Low
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Rate of Fire: Slow
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Speed: Fast
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Range: Short
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Reaper (T1)
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Armor: No
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Cost: Normal
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Damage: Normal
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Rate of Fire: Slow
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Speed: Fast
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Range: Short
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Jeep (T1)
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Armor: Light
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Cost: Normal
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Weapon Penetration: Low
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Damage: Normal
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Rate of Fire: Slow
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Speed: Fast
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Range: Normal
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Jiffy(T1)
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Cost: Cheap
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Damage: Low
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Rate of Fire: Slow
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Speed: Fast
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Range: Short
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Zeus (T2)
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Armor: Heavy (12)
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Cost: High
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Weapon Penetration: Low
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Damage: High, AOE
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Rate of Fire: Slow
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Speed: Normal
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Range: Short
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Tank (T2)
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Armor: Yes
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Cost: High
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Damage: High, AOE
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Rate of Fire: Slow
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Speed: Slow
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Range: Long
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Machine Gun Team (T2)
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Armor: No
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Cost: High
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Weapon Penetration: Low
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Damage: Normal
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Rate of Fire: Very Fast
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Speed: Slow
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Range: Normal
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Merl (T2)
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Cost: High
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Damage: High, AOE
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Rate of Fire: Very Slow
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Speed: Normal
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Range: Very Far
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Artemis (T2)
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Armor: Light (4)
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Cost: High
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Weapon Penetration: High
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Damage: High, AOE
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Rate of Fire: Slow
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Speed: Normal
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Range: Very Long
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Hellbat (T2)
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Mortar Team (T2)
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Luger (T2)
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Cost: High
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Damage: Normal, AOE
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Rate of Fire: Slow
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Speed: Normal
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Range: Far
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Energizer (T2)
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Medvac (T2)
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Jammer (T2)
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Nemesis (T2)
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Sniper (T2)
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Armor: No
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Cost: Very High
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Weapon Penetration: Low
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Damage: Very High
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Rate of Fire: Very Slow
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Speed: Normal
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Range: Normal
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Penerator (T2)
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Cost: High
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Damage: Very High
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Rate of Fire: Very Slow
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Speed: Slow
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Range: Far
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Apollo (T2)
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Armor: Light (4)
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Cost: Normal
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Weapon Penetration: Low
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Damage: High
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Rate of Fire: Normal
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Speed: Normal
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Range: Air only
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Howitzer (T2)
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Armor: Light
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Cost: High
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Weapon Penetration: High
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Rate of Fire: Slow
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Speed: Slow
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Range: Very Far
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Phalanx (T2)
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Cost: Medium
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Damage: Very High
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Rate of Fire: Normal
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Speed: Normall
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Range: Air Only
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Centaur (T3)
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Armor: Light (4)
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Cost: Very High
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Primary: Anti-Building, Long-Range, High Penetration
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Secondary: Drone AOE, Medium range, Low Penetration
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Speed: Slow
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Battle Cruiser (T3)
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Armored Car (T3)
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Armor: Light
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Cost: Very High
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Weapon Penetration: Low
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Rate of Fire: High
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Speed: Fast
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Range: Normal
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Hercules (T3)
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Thor (T3)
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Armor: Yes
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Cost: Very High
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Primary: High Damage, Slow rate of fire
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Secondary: Normal Damage, AOE
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Speed: Normal
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Range: Medium
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Sherman (T3)
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Armor: Heavy
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Cost: Very High
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Weapon Penetration: High
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Rate of Fire: Normal,
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Speed: Normal
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Range: Far
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Prometheus (T3)
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Armor: Heavy (12)
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Cost: Very High
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Primary: High Penetration:
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Secondary: Drone AOE, Medium range, Low Penetration
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Speed: Slow
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Tank Destroyer (T3)
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Armor: Light
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Cost: High
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Weapon Penetration: High
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Rate of Fire: Normal,
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Speed: Normal
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Range: Far
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