The Galactic Civilizations III road-map thread

Published on Friday, October 30, 2015 By Brad Wardell In Galactic Civilizations III

I'll write a fancier version of this soon but here is our near-term schedule:

  • GalCiv 1.2: Random Events added (August)
  • GalCiv 1.3: The UI update (September)
  • GalCiv 1.4: The big AI update (October)
  • GalCiv 1.5: Diplomacy update (December)
  • GalCiv 1.6: House keeping (February)
  • GalCiv 1.7: New starbase system (March)
  • GalCiv 1.71: House keeping (May)
  • GalCiv 1.8: Asteroid Mining, (June)
  • GalCiv 1.9: Large Empire UI update, Small Empire Bonus  (Fall)
  • GalCiv 2.0: GalCiv III Crusade! (Spring 2017)
  • GalCiv 2.2: Ludicrous map size!
  • GalCiv 2.3: Balance pass, diplomacy update  (Summer 2017)
  • GalCiv 2.5: Massive UI overhaul, AI fleet manager, economic overhaul, Crusade/Basegame compatibility (Fall 2017)
  • GalCiv 2.6: Multiplayer update (Fall 2017)
  • GalCiv 2.7: Multi-core loading system, new AI exploration system, Fan feature requests added (December 2017)
  • GalCiv 2.8: The big AI update (January 2018)
  • GalCiv 3.0: Intriguing... (Spring 2018)

Late update: December 2017