The Galactic Civilizations III road-map thread
Published on Friday, October 30, 2015 By Brad Wardell In Galactic Civilizations III
I'll write a fancier version of this soon but here is our near-term schedule:
- GalCiv 1.2: Random Events added (August)
- GalCiv 1.3: The UI update (September)
- GalCiv 1.4: The big AI update (October)
- GalCiv 1.5: Diplomacy update (December)
- GalCiv 1.6: House keeping (February)
- GalCiv 1.7: New starbase system (March)
- GalCiv 1.71: House keeping (May)
- GalCiv 1.8: Asteroid Mining, (June)
- GalCiv 1.9: Large Empire UI update, Small Empire Bonus (Fall)
- GalCiv 2.0: GalCiv III Crusade! (Spring 2017)
- GalCiv 2.2: Ludicrous map size!
- GalCiv 2.3: Balance pass, diplomacy update (Summer 2017)
- GalCiv 2.5: Massive UI overhaul, AI fleet manager, economic overhaul, Crusade/Basegame compatibility (Fall 2017)
- GalCiv 2.6: Multiplayer update (Fall 2017)
- GalCiv 2.7: Multi-core loading system, new AI exploration system, Fan feature requests added (December 2017)
- GalCiv 2.8: The big AI update (January 2018)
- GalCiv 3.0: Intriguing... (Spring 2018)
Late update: December 2017