Balance Changes Preview: 1.01

Published on Tuesday, April 5, 2016 By Brad Wardell In Ashes of the Singularity

Just a head's up:

+ Your Nexus now provides 2 metal per turn (instead of 0)

+ Controlled metal deposits provides 0.5 metal per tic instead of 1

+ Meta extractors add +1.5 metal per tic instead of 1

+ PHC Brute max velocity increased from 118 to 120

+ Engineer max velocity reduced from 200 to 180

+ Artemis max velocity reduced from 84 to 80

+ Zeus max velocity increased from 95 to 96

+ Reaper max velocity increased from 97 to 110

+ Constructor max velocity reduced from 202 to 190

+ Avenger max velocity reduced from 98 to 80

+ Mauler max velocity increased from 120 to 125

+ Drone Bay construction time reduced from 90 seconds to 60 seconds

+ Orbital Nullifer metal cost reduced from 750 to 600

+Armory radioactive cost reduced from 100 to 90

+ Armory build time increased from 30 seconds to 45 seconds

+ Capital ship factory cost per second for construction reduced

+ Capital ship factory time to build increased from 120 to 180

+ PHC Power Regulator time to build reduced from 60 seconds to 40 seconds

+ Orbital Command resources per second cost increased

+ Orbital Command build time reduced from 180 to 120 seconds

+ Weapons Lab radioactive cost increased from 240 to 360 total

+ Weaspons lab time to build reduced from 180 seconds to 120 seconds

+ Quantum Relay cost reduced slightly, build time reduced from 90 seconds to 70 seconds

+ Substrate Annihilator fixed gun shield regen increased from .5 to 1

+ Substrate Drone MRV (whose splash damage was recently reduced) radioactive cost r educed from 240 to 180

+ Advanced Assembly construction per second cost reduced while time to build incresed from 120 to 180

+ Quantum Archive cost reduced

+ Substrate Drone Orbital cost per second incresed but time to build reduced

+ Substrate Power Regulator cost per second increased bu time to build reduced

+ Gateway cost per second cost increased but time to build reduced

 

Units:

+ Artemis HP decreased from 500 to 400

+ Apollo HP increased from 500 to 600

+ Archer HP reduced from 90 to 75

+ Brute HP reduced from 100 to 90

+ Medic HP reduced from 500 to 400

+ Engineer HP increased from 90 to 120

+ Engineer Buid time decreased from 30 to 25 seconds

+ Engineer cost per second to build increased

+ Substrate Overmind "brain whale" HP increased from 2000 to 3000

+ Substrate Retributor max shields increased from 4000 to 5000

+ Substrate Retributor shield regen rate increased from 5 to 8 per second

+ Substrate Avenger HP reduced from 350 to 300

+ Substrate Avenger max shields increased from 250 to 300

+ Substrate AVenger shield regen increased from 8 to 10

+ Substrate Mauler HP increased from 100 to 200

+ Substrate Mauler Max shields increasd from 900 to 1000

+ Substrate Destructor max shields reduced from 600 to 500

+ Constructor shields increasd from 50 ro 80

+ Martyr max shields reduced from 80 to 60

+ Reaper max shields reduced from 100 to 90

+ Sky Cleaner build time reduced from 28 to 24 seconds

+ Dominator build time reduced

+ Punisher build time reduced (120 to 100)

+ Substrate air scout vsision increased from 900 to 1000

 

Weapons:

+ Mauler's Hyena Cutting Array cool down reduced from 4.9 to 2.4, duration of beam increased from 1.6 to 1.8, damaged reduced from 120 to 101

+Avenger's Mayhem Cannon cool down reduced from 8 seconds to 6 seconds

+ Archer's rocket damage decreased from 80 to 75

+ Brute's volley decreased from 5 shots to 4 shots

+ Zeus's laser cannon damage increased from 50 to 75

+ Zeus's Chain Lightning cool down reduced from 8 to 7

+ Mauler's backup cannons cool down reduced from 3.5 to 2.8 but number of shots reduced from 4 to 2

+ Avenger's plasma hose cool down reduced from shots reduced from 8 to 6, accuracy increased to 75% (from 60) and damage increased

+ Avatar's plasma stream cool down reduced from 12 to 8 seconds

Orbital Abilities:

+ Plasma storm cool down increased from 10 to 30 seconds

+ Orbital strike cool down increased from 30 to 60 seconds

+ PHC Amplify abilty cool down reduced from 5 seconds to 1 second

+ Call Avatar cool down reduced from 20 seconds to 10 seconds

+ Kill orbital cool down increased from 5 to 30 seconds

+ Destonate orbital cool down increased from 30 to 60 seconds

+ Overcharge orbital cool down decreased from 30 to 12 seconds

+ Boost orbital cool down reduced from 30 seconds to 1 second

+ Creeps no longer regen their shields

Feel free to discuss.