SNEAK PREVIEW: First Gameplay trailer!
Last month I showed you an animatic we were using to help guide the development team on the player experience we were going for.
This month, we have put together our first gameplay trailer for the game designed to allow the public to know what Star Control: Origins is about.
It's in the Founder's Vault now. We would love to hear your thoughts, particularly on the music and sound (other than the end logo screen, we wanted to make sure we were using music you'd hear in game).
The goal is for people to get to see what the new Star Control: Origins will be like to play versus, say, a story-driven trailer like we previously have shown. We are hopeful that fans will prefer to see what gameplay will be like versus a pre-renderd cut-scene.
The one thing I have mixed feelings about are the shadows:
We have them in here but there is the possibility they could get cut in order to make our hardware requirement objective (they're not fully developed at this stage so we will know within the next few months whether we can do this). Not sure how many people will care about this or not. That isn't to say we won't have shadows, just not sure about this fidelity.