Ashes of the Singularity: Escalation v2.03 changelog (Released 1/26)
Published on Tuesday, January 10, 2017 By Brad Wardell In Ashes of the Singularity
**RELEASED 1/26/17**
Balance
- Eliminator Turret damage increased from 1000 to 2000
- Starburst Turret damage increased from 80 to 200
- Artemis logistics cost increased from 6 to 8
- Thantos sight radius increased from 500m to 800m
- Athena HP reduced from 2000 to 1200
- Engineer build time increased from 25 to 26
- Strategic Bomber cost increased from 120 metal to 480 metal
- Strategic Bomber cost increased from 800 rads to 1200 rads
- Drone Hive shield recharge reduced from 2 per sec to 1 per sec
- Mauler max shield increased to 1200
- Mauler rad cost increased from 60 to 80 rads
- Destructor logistics cost increased from 4 to 8
- Substrate Constructor build time increased from 24s to 26s
- Punisher radioactive cost increased from 240 to 280 rads
- Punisher shields increased from 800 to 1200
- Dominator build time increased from 50 to 60 seconds
- Barrager turret build time increased from 100 to 120 seconds
- Artillery turret rad cost increased from 180 to 240
- Artillery turret build time increased from 120 to 180
- PHC Refinery HP reduced from 1500 to 800
- PHC Quantum Relay build time reduced from 70s to 60s
- Air Eliminator Turret Rad cost increased from 270 to 600 (this is an end game ultimate air defense)
- Air Eliminator Turret build time increased from 120 to 240
- Sky Ender Turret build time increased from 80 to 240
- Sky Ender Turret rad cost increased from 60 to 600 rads (this is an end game ultimate air defense)
- Increased Caregiver logistics from 3 to 30
- Harbinger shields increased from 600 to 4000 (designed to be an incredibly resilient air unit)
- Harbinger rad cost increased from 800 to 1200
- Caregiver vision increased from 500m to 1000m
Graphics
- Added unique icons for AA and Mixed Turrets
- Made the attack-move order preview in strategic view red
- UI now displays the proper cooldown percentages for "custom" cooldown lengths.
Bugs
- Fixed a crash with when updating Constructor orders.
- Athena weapon effects are now properly aligned with its weapons.
- Smartie missiles now use all of its tubes.
- Fix issue with "Paranoid Android" achievement that prevented it from being completed reliably
- Fixed a crash related to selecting a specific unit within a formation
- Units will no longer stop moving if their destination region is captured before they arrive.
- Typo fixes
Missions
- Europa: Give bonus logistics to cover cost of free Dreadnaughts
- Betelgeuse: Added additional Artemis waves
- Yorkshire: Fixed a camera related crash
- Lagoan - adjusted Aviary dialogue