The continued refinement of Galactic Civilizations III

Published on Thursday, August 8, 2019 By Brad Wardell In GalCiv III Dev Journals

Greetings!

Thanks to you guys continuing to buy our DLC we are able to keep developing Galactic Civilizations III with new features and improvements.

The last few updates have been focusing heavily on quality of life and the latest version, v3.8 continues that trend.  Below are some of features we've recently added that we hope you find useful.

Adjust difficulty mid-game

Finding yourself doing really well mid game or struggling more than you thought?

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Under the options->Gameplay you can now adjust difficulty on the fly and it will update the AI's accordingly!

UI Cleanup

We don't necessarily respond to every post (or even most) but we do read them.  So many of our updates are pretty minor. A text change here. A font tweak there.  Here are a few examples:

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We now display a little more information about ships than we used to.  For example, tactical speed is now displayed.

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More information, such as research, is displayed in the planet list.

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Capturing Ascension crystals now makes it clear how long it will take players to win through that means.

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The shipyard list displays how much production is going to it.

Immersion

This is hard to quantify but we have been going through the game making small text changes as well as making sure the default ships from every species has a colorful name rather than simply the ship class.

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Also a better use of fonts to better emphasize who is speaking and what options are.

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The work continues

We are keen on hearing your thoughts! We hope you like what we've been doing!