GalCiv IV Dev Journal #13 - The Vault

Published on Monday, December 20, 2021 By Brad Wardell In GalCiv IV Dev Journals

The Galactic Civilizations games are known for their ship design features.

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But ship design occurs before the ship is made.  What about after?  Galactic Civilizations IV will be introducing a new feature for upcoming Beta version (this Winter) called “The Vault”.

The Vault is a set of special items the player either produces or, more commonly scavenges across the galaxy.  Destroying the monster ships, pirates, enemy fleets, etc. will result in scavenging things from credits to unique parts to special items.  The special items found (or made) go into the vault.

Items in the vault can then be put on ships.  These items are a one-time use once added to a ship, it remains there and if that ship is destroyed, it’s gone (or worse, becomes scavenged by an enemy).

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The number of items you can put onto a ship is based on its level.  When ships level up, rather than having to manually mess with them, they will simply automatically get more HP.  But each level will allow you to add more items to the ship.

There will also be techs and planetary improvements that will allow ships to automatically start out at a higher level.

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So rather than having to go through and add stuff to every single ship that levels up, as you currently do in the alpha, you will be able to pick and choose which ships you want to use precious items on to beef them up.

Here’s a sample of some of the items we have in store.  Feel free to suggest your own and if we use them, we’ll add you to the credits if you’d like!

Item

Frequency

Description

Prerequisite

Quantum Targeting Computer

Uncommon

Allows ship to attack targets +1 tiles away

Quantum Computing

Organic Nanite Slurry

Rare

Completely heals a ship after every battle

Construction drones

Precursor Accelerator

Common

+1 to moves

None

Precursor Blade of Armor

Common

+1 to all defenses

None

Precursor Torpedo

Common

+2 to missiles

None

Precursor Teleporter

Legendary

Ship can teleport to target destination

Precursor Relic Proficiency

Auto Factory

Uncommon

Ship requires no logistics

Improved Life Support

Precursor Survey Module

Common

Ship can survey

Survey

Hyperdrive Disruptor

Rare

Enemy ships in its range move at 1 move

Warp Drive

Last Breath

Rare

When destroyed, enemy ship takes 100 damage

Artifact Mastery

Beam Nullifier

Rare

90% of enemy beam weapon power is removed.

Defensive Studies

Scavenging Computer

Uncommon

25% to 50% more likely to scavenge items after battle

Scavenging

Weakpoint Computer

Uncommon

10% to 40% chance of a volley doing 3X damage.

Weak AI

Second Chance

Legendary

Upon destruction, ship is returned to home world

Precursor Relic Mastery

Stay tuned!

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Galactic Civilizations IV Dev Journals