Brad Wardell's Blog


Some of the best Articles of July 2007

Published on Monday, July 16, 2007 By Brad Wardell In Writing

Here are some interesting articles I've found from around the net.

Famous women and their aging process... (Oooh, no wonder men like younger women..<ducks>)

Worst website service names (Who comes up with these website names?)

Ridiculous overseas ripoffs of American films (You have got to see this, oh..my..god, particularly the Palestinian version of Mickey Mouse "Let's annihilate the jews")

Russia claims North Pole 

Types of sleeping

Earth without humans

How to get to sleep better

Worst Mother (throws baby)

Sequoyah, the almost 51st state

SkinStudio 6 Preview now up!

Published on Monday, July 16, 2007 By Brad Wardell In WinCustomize News
Object Desktop users are scheduled to get the first betas of WindowBlinds 6 and SkinStudio 6 NEXT WEEK!  It will become very clear soon that these are no minor updates but rather the result of many months of development time.  Check out the article linked below to get a glimpse at the upcoming SkinStudio 6.

SkinStudio 6 Preview!

Published on Monday, July 16, 2007 By Brad Wardell In SkinStudio Help

Introduction

SkinStudio is a program that allows users to create visual styles for Windows XP and Windows Vista. These visual styles are applied by the popular GUI skinning program, WindowBlinds.  A fully complete visual style will change the title bars, borders, push buttons, scrollbars, Start bar, Start menu, and virtually every other part of the Windows GUI.

SkinStudio 6 represents a complete rewrite of previous versions of SkinStudio.  The new version is designed to make it much easier for new users to get into skinning. Skinners can change as much or little of the GUI as they choose and SkinStudio will fill in the rest for them. A new skin can take a matter of minutes or weeks depending on how sophisticated the skin is.


The new interface of SkinStudio


The old interface of SkinStudio

A Tour of SkinStudio 6

SkinStudio 6 takes on a much more task-oriented design.  Rather than the user being overwhelmed with information by seeing all elements of the visual style at once, SkinStudio 6 instead takes the user step by step through the skin.


Editing controls

Each element shows either (or both) a Windows XP logo or a Windows Vista logo to let the skin author know which features are supported under which operating system.  Moreover, when editing a particular element, the interface is clean and to the point.


What can and can't be changed is very straight forward.

Moreover, each section will be tied to a particular part of the SkinStudio portion of the Customization Wiki. In this way, users can instantly get help making skins from not just Stardock but the entire skinning community.


Editing the IE7 tabs & Vista Controls

SkinStudio 6 is being designed with the upcoming WindowBlinds 6 in mind. All the new Windows Vista controls, Internet Explorer 7 controls and more will be easily editable. No more trying to figure out how to support the latest/greatest features.


Elements available to be skinned are now easily accessible

One of the most common complaints about WindowBlinds skins is that many skins didn't support many of the features.  This was often because the previous SkinStudio was designed at at time when WindowBlinds was much simpler and as more features were added, the newer features began to get buried in the UI.  The new SkinStudio design makes these new features much more accessible.

We're going to need your help

Because SkinStudio 6 is such a radical departure from the existing SkinStudio design, we are going to need a lot of feedback on this.  SkinStudio 6 will be available in beta form on Object Desktop on July 18th (2007).

I-Mod-Productions

Published on Friday, July 13, 2007 By Brad Wardell In Modding

If you visit http://www.i-mod-productions.com/ you can find a hub of activity on all kinds of fantaastic mods to Galactic Civilizations II.

I-Mod Productions has created custom mods such as:

  • Weapons effects
  • Total Conversions
  • New Ships
  • New Planets
  • and tons of other really cool stuff

So head on over there if you're interested in learning about modding GalCiv or getting mods.

Pics from the bee farm

Published on Saturday, July 7, 2007 By Brad Wardell In Beekeeping

To say my boys are comfortable around bees is an understatement.  It probably helps that they are largely immune to them.

My youngest son got a good lesson on the difference between domesticated bees and feral bees (and a healthier respect of bees in general) after getting stung by a feral bee (after the pic of the bee on his ear).  He had gotten into the habit of picking up worker bees (which can sting) and letting them crawl on him.  Our bees are pretty docile but he tried to do it with a random feral bee (darker colored bee) and it immediately stung him on his hand. So I don't think he'll be picking up bees (feral or otherwise) again which is a good thing.

None of us have gotten stung from our bees and as the hives get larger and more protective, we'll have to start wearing veils more around them.  I always smoke the bees if I'm opening them up to keep them calm.

Fun with LIquid Dream

Published on Sunday, July 1, 2007 By Brad Wardell In DeskScapes

Possibly the coolest thing I've ever seen on my desktop is the new dynamic dream known as "Liquid Dream".  For users of Windows Vista Ultimate who have DeskScapes, Liquid Dream lets users combine their existing wallpaper with a water effect on top of it. Your wallpaper then appears to be under water with dripping effects and a reflection from above (that users can choose). And best of all, it does all this with hardly any impact on system resources thanks to the compositor in Windows Vista.

And it's very customizable by the user as they can pick:

  • Time between water drops
  • Size of water drops (bigger drops mean larger ripples)
  • How reflective/transparent the water surface is
  • Choose a sky to see reflected in the water (fluffy white clouds, or a starry night sky)
  • Choose the background image that sits below the water. Pick from one of 3 provided images, or supply your own.

To users pick their wallpaper and then can control how the water flows over the wallpaper. The visual impact of it is incredibly cool. Here are some screenshots.

You can get Liquid Dream here.

iPhone reviews arrive

Published on Sunday, July 1, 2007 By Brad Wardell In WinCustomize News

The iPhone has arrived. So what's the verdict on the most anticipated electronic gadget of the year? I'll sum it up this way: Apple good. AT&T bad. That seems to be the consensus whether it be AT&T's slow Edge network or the awful typical customer service at AT&T stores versus Apple stores. Apple demonstrates once again that it really has its act together when it comes to producing and launching a new product. Being partnered with AT&T really just highlights that further since it gives a contrast.

Here are some of the more interesting reviews we've seen:

 

The strengths of the iPhone are mostly about its construction, fantastic UI, ease of use, good speaker, and WiFi support.  The downside revolves very largely on two points which some (myself included) consider show-stoppers.  First, unless you're using it in a WiFi area, forget surfing the net with it. The Edge network is dial-up quality. So web browsing is not going to be something you would want to do. Secondly, the battery cannot be removed and is expected to only last about 2 years. To replace the battery, users have to send their phone to Apple for battery replacement. I don't know about you but I either need my phone or I don't. Having it gone for a week or two is not something I can do and at $600, one assumes that the user needs their cell phone.

My personal take is to wait for a second-generation iPhone. One with a removable battery and 3G support.  I wouldn't be surprised to see that come out next year.  It's a bummer, however, that the iPhone has an exclusive with AT&T for 5 years.

Vacation bound 2007

Published on Sunday, July 1, 2007 By Brad Wardell In GalCiv Journals

The wife, kids and I are going up north this week to move stuff into the new cottage.  We built a cottage up in northern Michigan and after nearly a year of anticipation, it's done! We're very excited to see how it turned out (I've only had time to check on its progress one time).

So I'll be a bit out of touch for the next week or so.  Don't burn the place down!

FrogBlog: June 2007

Published on Saturday, June 30, 2007 By Brad Wardell In WinCustomize News

If you've been noticing a dearth of new themes in the past month or so, you're not imagining it. And it's all our fault.  For the past several months, Stardock has been working on a truly massive skinning project called MyColors.  It has already teamed up with hundreds of companies, colleges, franchises, sports teams, etc. to created official, authorized themes that can then be sold to fans and "regular" people as a single install theme.

The idea is to let people buy for $20 a theme for their desktop where both the suite and the software are combined seamlessly. Users just press a button and it's on and press another button to turn it off. There's no configuration, no UI (other than choosing the theme). It's very straight forward.  And so far, we're very pleased with the success it's achieving.  We haven't been pushing MyColors very hard to WinCustomize users because it hasn't played very nice with WindowBlinds and IconPackager (i.e. order of install stuff) but that will soon change with the upcoming self-healing smart Theme Manager that's nearly done.

To give you an idea of the scope, by end of this year, there may be over 200 suites available.  Think about that -- between 1999 and 2006 there might have been a dozen or dozen and a half professional suites created.  But in one year, 200 suites have had to be made from scratch and approved by the partner.

So Stardock Design has been hiring skinners to work on this project.  All of SkinPlant and all of Pixtudio are working with Stardock Design. Alexandrie, Treetog, MikeB, ChaNinja, Hippy, Essorant, Voo, Gef, Danilo0c, Cerebro, ScottT, Mormegil, JJ Ying, and others are either working full time or now at Stardock or a good chunk of their time.  And that's not even a full list (I can't keep up with everything Stardock Design is working on and working with these days, it's the dream team of skinning so if I missed someone please forgive my incomplete knowledge).  But needless to say, it takes a bit of a chunk out of new skins and themes being made.

As an encore, a whole series of new WindowBlinds 6 and DesktopX 4 themes are going to be made by the dream team too and released so and then things will start to get back to normal.  But now you know why so many big skinners have been missing.  It's like the Apollo program of skinning.  Imagine someday being able to buy a PC and choose how you want it to look on the outside and inside (Stardock has teamed up with SkinIt who specializes in making skins for computer cases and laptops (they really are very cool, especially on laptops).  Or imagine going to the university computer lab and all the computers having the university theme instead of plain Windows?  And there's some big announcements coming up that I can't yet talk about but I think users will be extremely excited about some of the things coming up.

Here are some screenshots below of MyColors themes already available:

Another big thing that's been going on is the development of IconDeveloper 2.0. This is a complete rewrite that we think users will be very pleased with.  It should go into beta relatively soon (very close to the beta release of SkinStudio 6 which is a radical departure and also a complete rewrite of SkinStudio).

One of the big things that's resulted from bringing on so many skinners as part of Stardock is that now the software follows more the needs of the skinners. That is, for programs like DesktopX 4 and WindowBlinds 6, the skinners are telling us the things they'd like to create and the software capabilities are being enhanced to suit their needs.  This is in stark contrast to how things have been done previously where the developers came up with features and then tried to get skinners to make use of them. Wait till you see some of the killer stuff that's being made.

Another benefit of all the skinners coming on board is that more "stuff" will be able to be made for subscribers.  WinCustomize subscribers, for instance, will start to see more subscriber-exclusive content being made.  The site will start to have special areas to show off this content so that it's easy to manage and see the benefits of being a WinCustomize subscriber.  Similarly, Object Desktop users will start seeing "content" components that are basically skins and themes made by Stardock Design exclusively for those users.

No worries about lots of free skins and themes continuing to be made by the community. Once we quit hogging all their time, you'll see things get back to normal. In addition, with the arrival of better skinning tools this Fall, skinning will start to get a lot easier.  For instance, in addition to SkinStudio 6, we hope to allow the development of WindowBlinds 6 skins using purely Photoshop layers (no editor required). That won't come until after SkinStudio 6 but it will open the door to skinning to a lot of new skinners.