Brad Wardell's Blog


Make a better game–limit the player

Published on Tuesday, April 10, 2012 By Brad Wardell In Elemental Dev Journals

Stardock’s Jon Shafer has a great article on game design that has been spreading like wild-fire around the Internet.

With regards to the strategy genre in particular, restrictions on unit movement is one of the best examples of how limitations can make a game better. The inability of land units to enter water is why ships are so valuable – and just plain cool. Gaining access to new units with unique ‘powers’ is a major motivation for many players. Just like in economics, scarcity is what drives value – the fact that most units are unable to perform certain actions is what makes the few which can so much fun.

Movement restrictions also show that there’s a place for even permanent limits. An example from the Civ series is how mountains became impassable for the first time in Civ 4. It’s a subtle change that very few players would point to as a major innovation, but even something small like this helps breathe life into the map. Instead of mountain ranges being just another part of the map with a slight movement penalty, they suddenly transformed into true barriers that now require serious consideration.

Read the whole thing here.

Elemental: FE BETA 3 Preview: Magnar vs. Gilden - To the Death

Published on Thursday, April 5, 2012 By Brad Wardell In Elemental Dev Journals

The setup

Ladies…and gentlemen…

I give you the battle of the afternoon…

In this corner, we have the latest incarnation of the Quendar ruler, Mangar. This slave powered Empire seeks to bring the rest of the world under their domination.

And…

In this corner, we have Markin, leader of the Kingdom of Gilden. The blood of the Ironeers make them hardy and enduring. Their love of metal and resistance to magic make them the ideal counter to the dark sorcery of Magnar.

Magar: The world’s only hope for justice, order, security

The propaganda game, War of Magic failed for one simple reason: The good people recognize it for what it was, a slander on the honor of the Quendar, the mightiest, most noble and most far sighted race in the world. Other weak excuses have been given, but these are lies given by Men looking to hide their unearned superiority complex. Wise and perceptive beings can easily recognize the inherent unfairness in labeling other races as “Fallen”.

There is nothing “Fallen” about the Quendar – particularly as they manifest themselves in the Empire of Magnar.  Led by an unbroken chain of Quendar emperors since the time of Curgen, the vigorous enforcement of order in a post-cataclysm world makes the wisdom of the Empire more important than ever.

Today, we will discuss the destruction of the wretched Ironeers who make up the so-called Kingdom of Gilden.

By the 50th season of the war…

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Two cities have been founded and Magnar leads his mighty army of champions and slaves across the world.

Tactical battle: Mangar vs. Gilden

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A key battle in the war, Magnar’s heroic army against the Ironeer scum.

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The leader of the Gilden army has 8 spells but only Flame Wave and Gift of Iron concern Magnar.

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By contrast, Magnar has many options available.

And now…

A late game battle…

The Ironeer chiefton himself has come out…

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versus Jenna, champion of Magnar.

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Some flame wave action..

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As powerful as the warriors are, the fate, especially this late, comes in the form of spells and counter-spells.

Unexpectedly, their cowardly three “heroes” were able to combine their spells to overwhelm the the forces of order this time.

It was time to bring up a more powerful army…

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Slaves make the best soldiers. Their lives are expendable allowing pure-Quendar to focus on more important things.

To subdue Gilden, Magnar sent his mightiest lieutenant, Vasim.

 

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At last, we will have revenge.

The last Gasp of the Ironeers…

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The foolish sovereign of Gilden thinks to attempt a rear action by personally assaulting our magnificent capital.

Little does he know he has walked into a trap.

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…

Turn about

To be fair, I turned around and played as Gilden…

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FE: Random video tests of 0.87

Published on Wednesday, April 4, 2012 By Brad Wardell In FE Sneak Peeks

bug hunting

 

I’ve been working a lot on the AI and I re-did the way the monsters target things. People should find the AI in beta 3 quite a bit tougher than in beta 2. The build above was to verify that the new monster AI attacks players. I even found a bug with regards to the AI going after "goodie huts” (which is ironic because the AI is supposed to look at whether there’s danger around it).

The new Stardock Central is available to download

Published on Wednesday, April 4, 2012 By Brad Wardell In Stardockians

If you’re an Object Desktop customer or a user of any of Stardock’s non-games, you’ll soon be getting emails from us telling you to begin migrating to the new Stardock Central.

A year ago, retail giant, GameStop acquired Stardock’s Impulse to run handle their worldwide digital distribution requirements.  As part of our agreement, Impulse was required to support Stardock’s non-game software for a period of time after the transfer.  GameStop has held up its part of the agreement and then some and now is the time to begin migrating to Stardock Central.

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Now, because Stardock Central uses a different installation format, we have to manually migrate all the programs to it.  The net result is that on some programs, it will show updates or even programs you have installed as being available. If you’d like, you can just install on top of what you have and it should work fine.  But it also means that some programs won’t be available yet (mainly legacy ones).  So if there’s something you don’t see that’s available in Impulse – BACK IT UP.  It could be awhile before we get everything migrated to Stardock Central.

How to get it:

visit https://www.stardock.com/products/stardockcentral

Sins of a Solar Empire: Rebellion coverage this week (so far)

Published on Tuesday, April 3, 2012 By Brad Wardell In Sins Developer Journals

PC Gamer

http://www.pcgamer.com/2012/04/03/sins-of-a-solar-empire-rebellion-trailer-sets-up-the-story-with-a-pretty-space-battle-montage/

GamesRadar

http://www.gamesradar.com/sins-solar-empire-rebellion-trailer-shows-games-new-look/

IGN
http://www.ign.com/videos/2012/04/02/sins-of-a-solar-empire-rebellion-full-trailer

GameSpot
http://www.gamespot.com/sins-of-a-solar-empire-rebellion/videos/full-intro-sins-of-a-solar-empire-rebellion-trailer-6369626/

ShackNews

http://www.shacknews.com/game/sins-of-a-solar-empire-rebellion/videos/12366/sins-of-a-solar-empire-rebellion-story-trailer

GameSpy

http://pc.gamespy.com/pc/sins-of-a-solar-empire-rebellion/1222141p1.html

Eurogamer

http://www.eurogamer.net/videos/sins-of-a-solar-empire-rebellion-trailer-reveals-new-gameplay

Gametrailers

http://www.gametrailers.com/video/full-trailer-sins-of-a/728702

Neoseeker

http://www.neoseeker.com/news/18731-sins-of-a-solar-empire-rebellion-trailer-delivers-epic-story/

VG247

http://www.vg247.com/2012/04/03/sins-of-a-solar-empire-rebellion-trailer-shows-space-fighting-story/

The Sixth Axis
http://www.thesixthaxis.com/2012/04/03/sins-of-a-solar-empire-rebellion-trailer-released/

Gamer’s Hell

http://www.gamershell.com/news_135840.html

YouGamers

http://www.yougamers.com/news/33406_sins_of_a_solar_empire_rebellion_story_trailer/

That VideoGame Blog

http://www.thatvideogameblog.com/2012/04/03/stardock-releases-sins-of-a-solar-empire-rebellion-cinematic/

Space Sector

http://www.spacesector.com/blog/2012/04/sins-of-a-solar-empire-rebellion-full-trailer-dont-miss-this-one/

DualShockers

http://www.dualshockers.com/2012/04/02/new-trailer-published-for-sins-of-a-solar-empire-rebellion/

Unpaid Gamers

http://theunpaidgamers.com/2012/04/03/sins-of-a-solar-empire-rebellion-trailer/

Colony of Gamers

http://www.colonyofgamers.com/cogforums/showthread.php?t=26236

Feed the Gamer

http://feedthegamer.info/2012-04-03/daily-filter-sins-of-a-solar-empire-rebellion-stasis/

On Pause

http://www.onpause.org/2012/04/watch-full-sins-of-solar-empire.html

Video Game Trailers

http://www.videogametrailers.ca/2012/04/02/sins-of-a-solar-empire-rebellion-trailer-released/

Game Tactics

http://www.gametactics.com/2012/04/new-sins-of-a-solar-empire-rebellion-trailer-released/

Game Debate

http://www.game-debate.com/games/index.php?g_id=3917&trailers=Sins%20of%20Solar%20Empire:%20Rebellion%20

Evil Avatar

http://www.evilavatar.com/forums/showthread.php?p=2109003#post2109003

Develop Online

http://www.develop-online.net/press-releases/84785/Sins-of-a-Solar-Empire-Rebellion

N4G

http://n4g.com/news/972488/sins-of-a-solar-empire-rebellion-full-teaser-trailer

Play

http://www.play.tm/wire/6368446/sins-of-a-solar-empire-rebellion-trailer/

Geek Gaze

http://www.geekgaze.com/All-Videos/geekgaze/Games/852-Sins-of-a-Solar-Empire-Rebellion-Trailer.html

VideoGameTrailers

http://www.videogametrailers.co/sins-of-a-solar-empire-rebellion-trailer/

GameArena

http://www.gamearena.com.au/downloads/details.php/sins-of-a-solar-empire-rebellion-intro-cinematic-trailer

PC Gamer’s World

http://www.pcgamersworld.com/2012/04/sins-of-a-solar-empire-rebellion-full-teaser-trailer/

Geekly

http://geeky.ly/sins-of-a-solar-empire-rebellion-looks-sexy/

CPU Gamer

http://www.cpugamer.com/news/sins-solar-empire-rebellion-trailer

Machinima

http://www.insidegamingdaily.com/2012/04/03/sins-of-a-solar-empire-trailer-looks-epic/

Twisted Junk

http://twistedjunk.com/2012/04/02/watch-the-sins-of-a-solar-empire-rebellion-trailer/

GameNews

http://gamenews.bammz.net/full-intro-sins-of-a-solar-empire-rebellion-trailer.html

All Game News

http://www.allgamenews.info/story/69650/sins-of-a-solar-empire-rebellion-trailer-explains-story/

Joystiq

http://www2.joystiq.com/videos/sins-of-a-solar-empire-rebellion

GameRitto

http://www.gameritto.com/daily-filter-sins-of-a-solar-empire-rebellion-stasis/

Top Trailer

http://www.mytoptrailer.com/show.php?vid=d7fGttOvJHU

Game Kicker

http://www.gamekicker.com/gaming-news/sins-of-a-solar-empire-rebellion-%E2%80%93-full-teaser-trailer

Game Front

http://www.gamefront.com/files/21498633/Sins_of_a_Solar_Empire__Rebellion___Full_Intro_Trailer

Deal Spwn

http://www.dealspwn.com/tag/sins-of-a-solar-empire-rebellion

Man Made Mag

http://www.manmademag.com/news/5f0a7/

Gamer’s Mint

http://www.gamersmint.com/new-sins-of-a-solar-rmpire-rebellion-trailer-showcases-epic-space-clashes

Games Vib

http://gamesvib.com/?p=2504

GameSlinker

http://www.gameslinker.net/2012/04/sins-of-a-solar-empire-rebellion-full-trailer-hd.html

GamingNow

http://www.gamingnow.info/2012/04/sins-of-a-solar-empire-rebellion-trailer-explains-story/

Game Over

http://www.game-over.com/gamenews/

Aus Gamers

http://www.ausgamers.com/files/details/html/64463

Gaming Horde

http://gaminghorde.com/blog/full-intro-sins-solar-empire-rebellion-trailer

Game Gator

http://www.thegamegator.com/sins-of-a-solar-empire-rebellion-trailer-shows-off-the-games-new-look/

Gamer’s Temple

http://www.gamerstemple.com/game.asp?i=2058&vi=1

Strategy Informer

http://www.strategyinformer.com/pc/sinsofasolarempirerebellion/movie/43162.html

Wannabe Geek

http://wannabegeek.org/gaming-news/358586-sins-of-a-solar-empire-rebellion-trailer-shows-off-the-game-s-new-look

All Games

http://www.allgames.com/news/33767/Sins-of-a-Solar-Empire-Rebellion-Extended-Teaser-Shows-Off-PreRe/

Game News Center

http://www.gamenewscenter.com/sins-of-a-solar-empire-rebellion-trailer-shows-off-the-games-new-look.html

Gamasutra

http://www.gamasutra.com/view/pressreleases/167862/Sins_of_a_Solar_Empire_Rebellion_Trailer.php

Gamingnexus

http://www.gamingnexus.com/FullNews/Not-watching-this-trailer-would-be-a-Sin(s-of-a-Solar-Empire)-/Item26092.aspx/

Yes, The Political Machine 2012 is coming

Published on Tuesday, April 3, 2012 By Brad Wardell In PC Gaming

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I’ve been getting a lot of emails in recent weeks asking if Stardock is going to make a 2012 edition of The Political Machine.  The answer is: YES. 

The Political Machine is a PC strategy game where players run for President. You can play against a computer opponent (which is fun) or against a human over the Internet (which is sick fun).  This year, we’re doing things with it a bit differently. It’s going to focus just on the 2012 election (rather than throwing in historical elections and fantasy elections which tended to dilute the experience) so that we can make it available at a much lower price – $6.95 to pre-order.

While The Political Machine has always been designed to be a “game” first, its statistical model is robust enough that it’s been used in schools to help teach players about Presidential elections.

This year’s election is looking particularly exciting.  As some may recall, the game accurately predicted the results in 49 out of 50 states in 2004 (the original edition) and predicted the results in 2008 as well – months before the election in both cases.

Here’s the home page:

https://www.politicalmachine.com/

Here’s the official announcement:

https://www.stardock.com/about/newsitem.asp?id=2717

Multiplicity 2 in development

Published on Tuesday, April 3, 2012 By Brad Wardell In Personal Computing

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As you may know, Multiplicity is a program that lets you take your various laptops and PCs that you have nearby and combine them together as a single computer. It’s a great way to increase how much power a given user has available to them. Pretty much everyone at Stardock uses it, particularly the art and development teams.

There’s been some great technology coming out of the Multiplicity 2 project.  One of which was released as a stand-alone program – Acoustic Bridge.

It’s still some months before Multiplicity 2 will be ready but there’s some pretty exciting things coming for it.