Brad Wardell's Blog


Obama wins

Published on Tuesday, November 4, 2008 By Brad Wardell In Democrat

As I get ready to simmer down for the evening for a hectic day tomorrow, it appears Obama has it in the bag. They've just called Ohio for Obama which means it's over.  Congratulations to Obama on his historic victory.  It will be interesting to see how things progress from here.

Fun with exit polls part 1

Published on Tuesday, November 4, 2008 By Brad Wardell In Politics

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I had to take a screenshot before this gets buried. Last time (2004) they buried their exit polls after it became clear they were ridiculous biased for Democrats (no bias in the media eh?).

So according to this, Ohio whouls end up roughly 53% for Obama and 45% for McCain.  Let's wait and see how the actual results show up.  Obviously if Obama wins Ohio McCain is toast.

Greetings!

Published on Tuesday, November 4, 2008 By Brad Wardell In War of Magic

Ever played D&D or some other role playing game? Ever wondered about the poor sovereign who ruled the land you were running around in stirring up trouble? You're about to find out in Elemental!

Elemental puts you directly into the game as the powerful sovereign of a fledgling kingdom who has the relatively unique ability to channel magic from the shards of magic.  You can imbue your minions with the ability to channel this  magic too as long as you are willing to give up some of your essence to them.

Over the course of the next year, we'll be launching a public beta -- by the end of next Spring and while the release date is tentative February 2010, that date is subject to the public beta. No NDAs. We don't ship until it's the best game we can make it.

In these forums you'll see debates, discussions and ideas on how to make the game better.  On some things we'll agree, in other places we'll disagree and explain why.  If we don't agree with an idea or suggestion, we'll try to explain why we believe the way we do and defend our design choices when possible.  All players are encouraged to participate.

If it's like the betas of our other games, it should be a lot of fun and should result in a much better game as the final result will take in the combination of the coolest and best ideas from the community.

Elemental Answers

Published on Tuesday, November 4, 2008 By Brad Wardell In Elemental Dev Journals

We are so excited to finally be able to talk about the "fantasy strategy game".  Here are some answers for questions we suspect will come out.

Regarding the title...

We wanted to just call it Elemental but but trademark reasons we needed to come up with a sub-title. We wanted to give it a sub-title that was a bit corney to harken back to the classic 4X days when game names were a little more generic.

Screenshots...

The graphics seen in the screenshots are still very early on. The lighting and such aren't really in yet. The idea is to convey a general style and show a bit what the game would look like.

Persistent Multiplayer...

So one of the things we will be doing is hosting the multiplayer games ourselves. That is, when someone launches a game, it will all be supported by the Impulse Reactor back-end. Your game will effectively exist on the Impulse cloud so that you can access it anywhere anytime and make connecting with other players easy.

Modding...

The idea is to allow the game to expand itself through user created content (all optional). Our own content will be submitted in this way in order to make sure the system is very robust. 

More to come...