Oye is Vista a pain
The security issues in Vista make me want to cry.
The security issues in Vista make me want to cry.
I know I'm very happy with how well Sins of a Solar Empire has done. For its pre-release marketing, we d did a lot more with it in terms of screenshots. The game is really really pretty. I wonder how much of its success is due to the fact it just looks so darn cool?
Do you have a flash light addiction? Crazy right? Well believe it or not, you wouldn't be alone.
This weekend, I found myself drawn to buying a 10 million candle equivalent flash light. I don't know why I bought it. But I did.
Here are some resources on the net:
http://www.cpfwiki.com/Wiki/index.php/Main_Page
http://www.candlepowerforums.com/vb/
And the concensus by flash light zealots on the best 10 flash lights?
You know what they say about a fool and his money.
I purchased the Linksys wireless print server. I can now say it's a total piece of crap. It works as designed it's just designed horribly. Each machine that connects to it has to have a special highly-proprietary driver installed to access the print server which makes it a pain in the butt to use.
IF I had been thinking, I would have just hooked up one of the old laptops I have sitting around and used that as a wireless print server which would have done the job (which is what I'm going to end up doing anyway.
Sins of a Solar Empire has sold over 100,000 units in its first 2 weeks since launch! And as happy as we are about its great sales, the number of sales could have been even higher if we had had the stocking levels of say, a console game. ![]()
By this weekend, Sins of a Solar Empire should complete its retail availability in North America with Canadian stores picking up the title in considerable quantity (imagine the sales figures if its retail availability had started at this level). Sales this past week were actually higher than the week before (again, mainly because of increased availability).
The game has hit a perfect storm of good fortune. First, if we may be so bold, it's a really good game. Secondly, it merges two popular but underserved PC markets: PC strategy. Third, it's literally the only major new PC strategy game to come out recently or to be coming out for awhile. And most importantly, the game was designed so that it runs with great graphics quality on most existing PC systems without any upgrades needed.
We're (Ironclad/Stardock) currently doing QA on the Sins 1.03 update which has a significantly enhanced computer AI (it's giving me a challenge at the highest level), computer replacement of dropped players online, and AI surrendering to reduce "mop up". No ETA on release other than "soon". Once that's done, we'll have a demo version.
Thanks for all your support! We hope you're having as good a time playing the game as we are providing it!
Good thing there are 29 days in February or we wouldn't have gotten this out "this month".
Beta 5 of Twilight of the Arnor arrives and it has some pretty huge new features.
Here are a few of the major highlights:
Full change log
Beta 5 allows users to create their own custom races and choose their own tech tree.
Ship textures further updated with higher quality images that use less memory!
Players can have the computer AI design combat ships for them automatically.
A new victory condition is in the game. If enabled, 5 ascension crystals are scattered throughout a map. Building a starbase on one provides 1 ascension point per turn. When 1,000 ascension points are collected, the player wins. However, other players will quickly see you as a threat should you pick them up and will react accordingly.