Brad Wardell's Blog


Democratic Congressman Obey shows undemocratic side of party

Published on Thursday, October 25, 2007 By Brad Wardell In Democrat

In the United States, liberals represent the American left. And liberals tend to be Democrats.  It has been my observation that generally speaking, liberals despise democracy. They either make use of obscure procedural tricks or the courts to get their way.

Rarely do you get to have such a great example of quintessential characteristics of a modern American liberal.  This week, David Obey, a Democrat from Wisconsin is single handedly holding up a supplemental military funding bill to pay for the war in Iraq.

How is he doing it? Thanks to internal rules for the House of Representatives (and these rules are not in the US Constitution, they're simply procedural in nature), the chairman of the appropriations committee can table bills. That is, a single individual in the house of representatives is able to decide for the entire United States what US policy is going to be.

Odds are, you didn't have a chance to vote for or against David Obey.  But no matter, he sees himself as the self appointed arbiter of US policy. You may not like Bush or the War in Iraq but the American people voted in a fair election for him to be in a position to be President who has broad powers over foreign policy given to him by the constitution.  By contrast, Obey is abusing a procedural mechanism to take on almost dictatorial powers on appropriations.

The way it is supposed to work is that the bill is put to a vote by the house of representatives (yay or nay). This way, our representatives have to go on record either supporting or opposing the bill.  But not now. Thanks to Obey, we can potentially look forward to a system in which highly partisan politicians in safe districts are embedded into choke points that can block votes.

Windows Vista skinning comes of age

Published on Thursday, October 25, 2007 By Brad Wardell In WinCustomize News

The release of WindowBlinds 6 represents the coming of age of Windows Vista skinning.  Certainly Windows XP users get a lot of benefits from WindowBlinds 6 but as pointed out in "Playing with Magic", a world without WindowBlinds 6 is a world in which Windows Vista customization is extremely limited.

I am always amazed when I hear someone say "Why would anyone want to skin their computers?" as they adjust their custom cell phone case.  People trick their rides in every way shape and form. We're stuck in front of computers all day so it's not surprising that people would want to personalize it.

As I type this, only around 10% of the PC market has migrated to Windows Vista.  But on WinCustomize.com, it's over 22%.  So far this month, around 700,000 unique Windows Vista users have come to WinCustomize.com to download skins, themes, wallpapers, etc.  A year from now, it'll probably be mostly Windows Vista users.

What's ironic is that Windows Vista is a better platform to customize because it's got many small buglets that were in Windows XP cleaned up. But it's a harder platform to customize because of the demands it makes on skinners.  Everything from 256x256 sized icons (which are practically clipart unto themselves) to the differences in the myriad of editions of Windows Vista (Basic vs. Home Premium vs. Ultimate) combine to make Windows Vista a challenge for skinners.

If you're still running Windows XP and you're happy with it, then stick with it. The amount of cool stuff for Windows XP continues to grow.  But if you're a Windows Vista user, the good news is, the future looks bright. In the coming months, you will see more and more easy to use tools released that will let you customize your OS in ways that are breathtaking.

Galactic Civilizations II: Twilight of the Arnor Status Report

Published on Wednesday, October 24, 2007 By Brad Wardell In GalCiv II News

There's going to be a slight delay in the release of the beta of the first expansion pack. Our IT team tells us that some additional testing of Stardock Central's module handling will be needed to make sure all the new directories and such required by Twilight of the Arnor can be done.

But work continues in the meantime and I hope to provide a game play example over the weekend as we flesh out the new tech trees and components and start on the AI updates.

Here are a couple of screenshots from the internal alpha:

 

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Working feverishly

Published on Tuesday, October 23, 2007 By Brad Wardell In GalCiv II News

We are working really hard to get the pieces to the first beta of the new expansion pack for Galactic Civilizations II.  The expansion pack (Galactic Civilizations II: Twilight of the Arnor) comes with a lot of stuff.  One of the things we haven't been talking about are the editors.  The first beta probably won't include the editors because we just won't have time to do internal QA on them. But above is a screenshot of the new technology tree editor that is designed to make it easy for people to make their own unique technology trees.

If you want to get the beta, you will need to pre-order the expansion pack by clicking below.. 

Pre-Order Now

 

Playing with Magic

Published on Monday, October 22, 2007 By Brad Wardell In OS Customization

In many ways, The Magic Desktop represents a real triumph for the WindowBlinds / Object Desktop community.  The Magic suite is the ultimate "I told you so" moment for long time skinners and users of skins who supported Stardock and WindowBlinds.

Let me explain what I mean by that:

Since 2001, users of WindowBlinds (and its big brother, Object Desktop) have taken a bit of a beating from people who advocated merely patching parts of Windows in order to run unsigned msstyles.  Sure, msstyles were relatively crippled but they were "good enough" for many people and most importantly, they were free.  By contrast, WindowBlinds and its parent suite, Object Desktop are most definitely not free.  The argument, therefore, given by patcher advocates was that the WindowBlinds community were a bunch of suckers "paying for what should be free".

WindowBlinds advocates, argued back pointing out the reliability and performance advantages of WindowBlinds as well as the additional features.  But those arguments mattered little to people who simply saw a thing that was free and another thing that wasn't. 

But then a WindowBlinds advocate made a prediction on a website that I won't mention here: "If you're interested in having control over how your PC looks, you better hope that WindowBlinds succeeds. Because Microsoft has a long history of sticking their toe into a community and killing it off forever."  This being a reference to Microsoft's previous endeavors like Active Desktop (which killed Pointcast), basic grammar controls in Word that wiped out stand-alone grammer checkers, disk compression, sound themes, and so forth.

The argument boiled down to this: What if "Longhorn" didn't have Msstyles like Windows XP does? And what if there were no WindowBlinds there to give users the option to change it?

The response at the time was that "Visual styles" were here to stay and if anything, Microsoft would expand the customization options on "Longhorn". 

And so Longhorn arrived in the form of Windows Vista and sure enough, the MSStyles on Vista are nothing like they are on XP.  If msstyles were limited on XP, they're absolutely crippled on Vista.

Thankfully, thanks to the WindowBlinds community's perseverance, Windows Vista users still can customize the look and feel of Windows Vista and Windows XP and do so with the same skins.

Let me show you some of the nice touches of The Magic Desktop that WindowBlinds users can take for granted but are a pipe dream for those still trying to patch the OS.

The Start Menu


[See Animation]
WindowBlinds 6 lets users have nicely animated start menus that use virtually no CPU (video card acceleration instead). When done right, like it is in Magic, the result is a clean, polished experience.

Explorer

Windows XP users are long used to being able to customize the look and feel of Explorer. The Magic Desktop does this very well on Windows XP.  But for Windows Vista users, this is a new thing.  The Magic Desktop is a pretty radical theme in the sense that it is designed partially to show off what is possible. It's not just "Look at me, it's Windows Vista with a few bitmap resources changed" but instead is a full-blown skin.

Internet Explorer 7

Changing the IE 7 controls in Vista via an msstyles is a pipe dream because on Vista, these controls are hard-coded. WindowBlinds actually has to do special work in order to skin the Windows Vista IE7 tabs and other controls.

Other interesting controls

The Windows Sidebar is also skinned via WindowBlinds 6.

And if I had Office 2007 installed on this machine, I could show how it even skins the new Office 200-style title bars natively.

Let's not forget IconPackager

What do you notice about the folders in the above screenshot? Look closely.  They are still live folders.  IconPackager (also part of Object Desktop) was updated to support a new icon package format that supports changing these live folder icons.  Without such a change, icon changing on Windows Vista would have been largely pointless because what good are changing some icons but not changing folders? It would look very inconsistent.

The Magic Desktop suite not only supports this new feature, but all of its icons support 256x256 resolution.

How big is a 256x256 icon in its native size?


256x256 icon, native size.

In other words, The Magic Suite's icons are effectively clip art too. When you get to be that big, the detail and quality requirements become crucial to the experience.

Hooray for Object Desktop users!

Object Desktop users get a discount on The Magic Desktop suite (and we even had a special promotion for Object Desktop users who re-subscribed into 2009 to emphasize how important Object Desktop users are to Windows customization).

Someone might argue "Well, if Object Desktop, WindowBlinds, and IconPackager didn't exist, someone would have done it."  Perhaps.  But we're coming up on the first year anniversary of Windows Vista and Object Desktop and its programs IconPackager and WindowBlinds remain the only choice at any price for users who want to do this kind of thing. 

People have taken changing things like their icons for granted since before Windows 3.0.  Yet, here we are in 2007 and there's no way to change a live folder built into Windows and look right.  Try it.  Thanks to Object Desktop users, Windows customization has continued to thrive and in a Windows Vista world, where customization is more difficult, users still have a choice in what their Windows experience looks like.

Visit: Magic Desktop Homepage

The Magic Desktop is now available!

Published on Monday, October 22, 2007 By Brad Wardell In WinCustomize News

The first premium suite designed front start to finish with WindowBlinds 6 in mind is now available!  The Magic Desktop can alter your Windows XP or Windows Vista desktop to effect a complete visual transformation.

The premium suite from Stardock Design is a collaboration between many of the top skinners of all time including Mormegil, MikeB, and Alexandrie who focused on a particular part of the skin to provide a consistent polished experience.

The Magic Desktop includes:

  • A WindowBlinds 6 skin with support for the Windows Vista Sidebar, explorer backgrounds, IE 7 controls (on Vista), animated Start menu, and more.

  • An icon package with full 256x256 resolution icons for most of the common icons out there

  • 2 gadgets - weather and time

  • A Windows XP boot screen

  • A logon screen for Windows XP

  • A original wallpaper that supports most resolutions

Fully animated Start menu with support for Windows XP & Windows Vista

Explorer windows are fully skinned with custom backgrounds

High resolution icons of 256x256

Sidebar, gadgets, and much more!

To apply this premium suite you will need either Object Desktop or WindowBlinds, IconPackager and Theme Manager 2.5C.

Visit: Magic Desktop Homepage

 

RELEASED: Galactic Civilizations II: Dark Avatar v1.8!

Published on Thursday, October 18, 2007 By Brad Wardell In GalCiv II News

Owners of Galactic Civilizations II: Dark Avatar can now upgrade to version 1.8.  For the past month, we've been putting v1.7 through its paces and ultimately decided due to the level of change to release it as v1.8.

The new version includes a ton of new features such as new planetary governors, an event log, a detailed lease screen, a local high score screen, updated AI, improved planetary improvement graphics, memory optimizations, improved performance, and more.

This free update is available for download via Stardock Central.

   
  

For a list of the major changes, see the What's New Journal.