Brad Wardell's Blog


Software to customize Windows XP

Published on Sunday, March 21, 2004 By Brad Wardell In OS Customization

So you want to customize Windows XP but you don't want to have to pay much, if any money to do it. This guide will help you figure out how to change your Windows set and how much it'll cost using Stardock's software.

Functionality Program Cost
Changing your Windows XP boot screen BootSkin Free
Changing your Windows XP logon screen LogonStudio Free
Changing your Windows XP mouse cursors CursorXP Free
Add a dock to your Windows XP desktop ObjectDock Free
Add shadows to your windows WindowFX Part of Object Desktop
Add your own transition effects to Windows XP WindowFX Part of Object Desktop
Allow Windows XP windows to be rescaled WindowFX Part of Object Desktop
Add more visual styles to Windows XP WindowBlinds Part of Object Desktop
Change your Internet Explorer toolbar icons WindowBlinds Part of Object Desktop
Change your Windows XP progress animations WindowBlinds Part of Object Desktop
Hardware accelerate your Windows XP visual styles WindowBlinds Part of Object Desktop
Change the color of your visual styles on the fly WindowBlinds Part of Object Desktop
Assign different visual styles to different windows WindowBlinds Part of Object Desktop
Change your Windows XP icons IconPackager Part of Object Desktop
Add special effects to your Windows XP icons DesktopX Part of Object Desktop
Add objects and widgets to your Windows XP desktop DesktopX Part of Object Desktop
Create your own custom Windows XP desktop DesktopX Part of Object Desktop
Create your own Windows XP icons IconDeveloper Part of Object Desktop
Create your own  visual styles SkinStudio Part of Object Desktop
Create your own Windows Media Player skins SkinStudio Part of Object Desktop
Create your own custom Windows XP Start-bar ObjectBar Part of Object Desktop
Create your own desktop right-click menu ObjectBar Part of Object Desktop
Control Windows XP functionality via the keyboard Keyboard LaunchPad Part of Object Desktop

A Guided Tour of IconPackager

Published on Saturday, March 20, 2004 By Brad Wardell In GUI Championships News

Executive Summary

IconPackager is a program that allows users to change nearly all of their Windows icons at once by applying "packages" of icons. A package of icons contains icons to replace most of the common icons on your Windows PC.

What makes IconPackager special is that unlike Microsoft's themes which only change a few icons, IconPackager changes hundreds of icons.  Everything from "My Computer", "Recycle Bin", Folders, all the way to specific file format icons such as .doc and .xls files and any other file type a user wishes to use.

IconPackager in action...

You look at icons all day. The same old icons. With everything else in our lives, people expect to be able to customize the aesthetics of what they use. Cell phones, televisions, refrigerators, cars, etc.  And yet, by default, Windows will not allow you to change most of your Windows icons. Windows supports "themes" that can change a few of the Windows icons but most remain the same.

Enter IconPackager.

IconPackager can change nearly every icon in Windows. It can even change icons that most people would think are impossible to change.

Users visit websites such as WinCustomize.com and can download entire packages of icons created by either Stardock or IconPackager theme authors. These packages contain replacements to pretty much every icon you see in Windows. Once loaded, the user can than apply these icons to their system to customize the look of Windows to their tastes.

There are hundreds of icon packages available on the Internet with more being made all the time. Want to have a holiday looking desktop with all your icons changed? Download one of the many holiday oriented icon sets. Want your icons to look similar to icons on another operating system? No problem they're out there.

You don't have to rely on icon packages made by others either, creating your own icon packages is very easy.

Just go through the icons you want to change and then replace them one by one with icons you have found on the net or created with an icon editing program such as Stardock IconDeveloper

IconPackager also includes Icon Explorer. It is designed to make it easy to navigate through libraries of icons and view them easily in different sizes and formats so that you can get an idea of how an icon looks and decide if it's one you would want to use.

The shareware version of IconPackager can do all this and more. The enhanced registered version is only $14.95 (or can be purchased as part of Object Desktop, a suite of Stardock's desktop enhancements.

The Enhanced Registered Version

Changing icons from the Windows shell with the enhanced version..

 

Ack. You open up a folder only to be reminded of how ugly your icons are. And people wonder why some people love Macs...

With IconPackager, you can right-click on those files and choose a new icon for those associations very quickly.

Much better..

Conclusion

IconPackager is made so that people who use a Windows PC can decide how they want their icons to look. IconPackager is the world's most popular program (by far) for doing this. It is also the most complete and most supported program for doing so. If you want to change your Windows icons, this is the way to do it.

It runs on Windows 98, ME, 2000 and Windows XP. $14.95 to register the stand alone version or can be purchased as part of Object Desktop which is $49.95.  Its home page is https://www.stardock.com/products/iconpackager.

Tips and tricks with IconPackager

Published on Saturday, March 20, 2004 By Brad Wardell In WinCustomize News
Executive Summary

IconPackager is a program that allows users to change nearly all of their Windows icons at once by applying "packages" of icons. A package of icons contains icons to replace most of the common icons on your Windows PC.



What makes IconPackager special is that unlike Microsoft's themes which only change a few icons, IconPackager changes hundreds of icons. Everything from "My Computer", "Recycle Bin", Folders, all the way to specific file format icons such as .doc and .xls files and any other file type a user wishes to use.



IconPackager in action...

You look at icons all day. The same old icons. With everything else in our lives, people expect to be able to customize the aesthetics of what they use. Cell phones, televisions, refrigerators, cars, etc. And yet, by default, Windows will not allow you to change most of your Windows icons. Windows supports "themes" that can change a few of the Windows icons but most remain the same.



Enter IconPackager.







IconPackager can change nearly every icon in Windows. It can even change icons that most people would think are impossible to change.



Users visit websites such as WinCustomize.com and can download entire packages of icons created by either Stardock or IconPackager theme authors. These packages contain replacements to pretty much every icon you see in Windows. Once loaded, the user can than apply these icons to their system to customize the look of Windows to their tastes.







There are hundreds of icon packages available on the Internet with more being made all the time. Want to have a holiday looking desktop with all your icons changed? Download one of the many holiday oriented icon sets. Want your icons to look similar to icons on another operating system? No problem they're out there.

You don't have to rely on icon packages made by others either, creating your own icon packages is very easy.







Just go through the icons you want to change and then replace them one by one with icons you have found on the net or created with an icon editing program such as Stardock IconDeveloper. Once you are finished, you can save your changed icons as IconPackager theme to apply right away or save for later. Or you can package them up for distribution to your friends and coworkers.







IconPackager also includes Icon Explorer. It is designed to make it easy to navigate through libraries of icons and view them easily in different sizes and formats so that you can get an idea of how an icon looks and decide if it's one you would want to use.



The shareware version of IconPackager can do all this and more. The enhanced registered version is only $14.95 (or can be purchased as part of Object Desktop, a suite of Stardock's desktop enhancements.



The Enhanced Registered Version



The enhanced registered version has even more features. For example, shell integration is added with the enhanced version. This allows users browsing through their system to right click on any file and go to the added "Icon" tab and change the icon. This even works on executables (there are other programs that can change some icons but few if any other programs that allow users to change the icons of actual individual programs right from Explorer).





Changing icons from the Windows shell with the enhanced version.

Another nice feature: Being able to replace those ugly file type icons.




Ack. You open up a folder only to be reminded of how ugly your icons are. And people wonder why some people love Macs...







With IconPackager, you can right-click on those files and choose a new icon for those associations very quickly.







Much better.

Conclusion

IconPackager is made so that people who use a Windows PC can decide how they want their icons to look. IconPackager is the world's most popular program (by far) for doing this. It is also the most complete and most supported program for doing so. If you want to change your Windows icons, this is the way to do it.

It runs on Windows 98, ME, 2000 and Windows XP. $14.95 to register the stand alone version or can be purchased as part of Object Desktop which is $49.95. Its home page is https://www.stardock.com/products/iconpackager.

Some initial thoughts on World of Warcraft

Published on Friday, March 19, 2004 By Brad Wardell In PC Gaming

After my dismal experience with Ultima On-line years ago, I never thought I would ever play another MMRPG, let alone get addicted to one. Especially one in alpha.

But that's exactly what has happened since I got involved with World of Warcraft. It's very addictive. But at the same time, the game does make the parody of MMRPG's, known as Progress Quest all that much truer.

So what makes it so fun and addictive for me? The environment, the monsters, the graphics, and yes, the progress quest aspects of it of building your character up so that you can get to that next level to get that new spell or weapon or whatever.

The graphics are fantastic. And it runs surprisingly well. I ran the alpha on my laptop which ran the game off a USB drive that I could, if I had to, put onto any other computer in the house to play on. That was a nice touch I thought.

When I played on the Horde side, I played as a wizard. The wizard was not very good during the alpha push I played one and I don't like playing orcs or trolls or whatever.  But on the Alliance side, I played as a Paladin and that was when I really got addicted.

The world itself is just breathtaking with the latest graphics, sound, and immersion techniques built in. It also helps that the latest advances in MMRPG are in there to make it relatively easy to trade items, have guilds, have party chats, manage quests, etc.

Now, let me take my fan boy hat off and talk about the things I haven't liked so far in the ALPHA:

1) The quests. There's really only three quests in the game. a) Deliver something. Execute X number of things/bring X number of body parts back c) Escort someone.

It's very cut and dry and it does get pretty old when you realize that you're on the same quest over and over again. Sure, the creatures change but the Diablo as a 3D engine does get a bit old after awhile. This is something, I suspect, they will enhance because I did play a few quests that seemed to be more complex and compelling.

2) The character building. The characters are fairly simplistic. Don't expect Baldur's Gate style sophistication. Which I found very surprising. Sure, they want this for mainstream gamers, but you would think that after you reached, say level 12, that they'd start to let you really focus on the nitty gritty of your character.

3) The armor/weapon system in the game is very simplistic and yet overly complicated (presently in the beta that is).  Plate mail reduces damage. But only as a percent. Which is a bit odd. But it doesn't affect your agility. That is, your odds of being hit wearing full plate mail are the same as if you were wearing leather. That doesn't make sense. It shoudl work that plate mail makes you easier to hit but you take less damage.

I posted during the alpha a suggestion that every 10 points of armor simply remove 1 point of damage. Therefore, later on, low level creatures simply woudln't be able to hit through your armor.  If I'm a walking tank, how exactly is a rat going to bite through it? The plate mail armor shouldn't just remove 50% of the rat's attack, it should prevent any damage at all.  Instead, the alpha's system actually looks at what level you are as if this is relevant. Why would 400 armor protect you more at level 12 than at level 30? That's not intuitive. Why would 400 armor in cloth be different than 400 armor in plate? Why not simply have cloth be a lower number?

Keep in mind, this is all alpha/beta stuff that may be totally changed by release or in some subsequent update.

4) Camping of creatures. This is common in other games I'm told but it's maddening to literally wait in line with other parties to kill some quest named boss. I.e. 2 parties in front of us killed Tharax, they leave, party in front of us moves up to the spawn point and waits and so on. That kind of kills the whole RPG thing and makes me painfully aware that I should be doing other things.

But don't let these things make it sound like the game isn't great. It's incredibly addictive. I think Everquest is doomed to be perfectly honest. I know everyone who played Star Wars Galaxy that I knew who was in the alpha said this blew it away. Which is susprising since my friends in SWG who switched to WoW were totally into SWG with control of huge chunks of worlds and millions of credits and such in teh bank and now they're not going back to SWG.

 As for me...

During the alpha/beta I'm in the Guild Digital Marines. But most of the Digital Marines will be going on to be on the Horde's side when the beta is over while I will continue to play on the Alliance side and create a new guild with friends I meet on the Alliance side.

Making a MMRPG community that's friendly

Published on Friday, March 19, 2004 By Brad Wardell In PC Gaming

During the alpha of World of Warcraft one thing everyone noticed: Nearly all the players were nice people.

I don't mean just friendly, but really nice. Will this be something that continues into the beta and beyond? I don't have my hopes up too high but I hope so. What are some of the rules of netiquette in the world of warcraft?

  1. Don't "kill steal". The first person to attack a creature gets that creature. Don't come in and start attacking it unless they ask for help OR if it looks like that other player is about to die.
  2. If you want to help someone, see if you can heal them. Better to heal a player (like if you're a preist or Paladin) than to risk kill stealing.
  3. If two people come up on an ore deposit at roughly the same time, share it. Take one hit on it and then offer the other person a turn to mine the ore. And then take turns.
  4. Don't be too quick to join a guild. Find out if the people in it are the kinds of people you want to be associated with.
  5. Share with your party members. This may seem tough but it pays off in the long term.
  6. Add people to your friends list that you like. This seems obvious but early on people don't think about this and regret it later. Another reason to follow #5 btw.
  7. DON'T be abusive to other people. Give other people the benefit of the doubt.
  8. WHEN you are under attack and over your head, DON'T run away from the creature and into other people. It's okay to run away but don't run towards other people.

Any others? Feel free to comment and add your own. I'll update this over time.

Welcome to Myth Inc.

Published on Friday, March 19, 2004 By Brad Wardell In Welcome
For the past few months I've been part of Blizzard's World of Warcraft Alpha test. I haven't been able to talk about it since I was under NDA. But now the NDA has been lifted and I can now talk freely.

So I've created this new blog here on JoeUser.com to talk about the game and my experiences with it.

World of Warcraft: Character creation and leveling up

Published on Friday, March 19, 2004 By Brad Wardell In

Here are some of the basic classes of World of Warcraft:

Paladin
The Paladin is essentially a fighter/preist. Which means you will want to put most of your initial points into Strength (so you can do more damage) and then Stamina which gives you more hitpoints. You will want to do this probably until around level 12 since for the early stages you are essentially a fighter with a few priest spells. Once you get past 12, you may want to start adding some points to spirit. Don't waste points on Agility and there's no point to add points to intelligence until later on when you start to get more expensive and more powerful spells/abilities.

Fighter
The figher is the classic tank. At first, all your effort should go into Strength. When Strength starts to get more expensive, start putting more into Stamina. to get those HP up.

Mage
Mage needs lots of Intelligence to have more mana along with some spirit so that you regenerate it at a decent clip. But early on, you will want to make it mostly Intelligence and Stamina (so you can cast lots of spells before having to drink) and have enough hitpoints to take some hits.

Preist
Fairly similar to the mage really in strategy even if the tactics are different.

Rogue
The rogue is the thinking person's unit. Which means I don't use them. But in the hands of a good player they're lethal. They need good agility. Stamina is also nice to have as well. But agility is the main factor here.

Early Leveling Up:

Early on, make good use of the creatures near where you start. Each level becomes much more difficult to reach in terms of experience. Blizzard has made the first 6 levels very easy to get to. So my advice is to try to get most of that through killing creatures. Later on, leveling up will mostly be a matter of completing quests. Since the amount of XP you get is based on your level, it is better to kill the earlier, easier creatures when you start and then at level 6 focus more on the quests.

Beware of people who tell you about "power leveling". Places like the Dead Mines and the Stockade DO give you good experience IF you have a good party that can kill things quickly. But often times my friends would brag about how they went up 2 levels in the Stockade but when they ran the /played feature, the whole story wasn't the case. In my case, I got to level 22 in 2 days and 9 hours of playing. I wasn't really concentrating that much on leveling and that was by no means optimal playing. But other people were taking 4 or 5 days of playing to get to that level mostly because they would fixate on killing creatures instead of completing quests.

So I say again: If you want to level quickly, kill creatures only for the first few levels and then concentrate on the quests.

More on this later.

 

What about your boot screen?

Published on Wednesday, March 17, 2004 By Brad Wardell In GUI Championships News
Have Windows XP or Windows 2000? Want to change that boot screen? BootSkn is a free program that does just that -- and does it safely. And BootSkin 1.02 has just been released and now has the ability to randomly select a different boot screen if you want when you start your computer. Homepage: www.bootskin.com

BootSkin 1.02 released

Published on Wednesday, March 17, 2004 By Brad Wardell In WinCustomize News

BootSkin is a free program that lets you change your boot screens in Windows XP and WIndows 2000. It does it without affecting any system files making it safe to use.

Version 1.02 adds the feature to have randomly selected boot screen come up every time you boot.

Bootskin's homepage is www.bootskin.com

Blogging Netiquette

Published on Tuesday, March 16, 2004 By Brad Wardell In Blogging

I'm a snob. I admit it. I've always been a snob to a certain level. My snobbery, however, is specific. I enjoy debating with people. To debate with people, you have to have people who don't agree with your positions. So I definitely like people who disagree with me feeling free to disagree with me. But like I said, I'm also a snob. And that means I don't have much toleration for noise.

Being a snob means I tend to be rude when confronted with people who waste my time. If, having written a lengthy article I'm confronted with a response from someone nit-picking some grammar issue or some other triviality or someone hijacking the conversation to go over to their pet cause I will tend to either tell them to knock it off or just black list them from my blog depending on how much respect I have for the original poster.

For instance, today, one guy responded to a couple page blog I wrote about Europe with an insulting 1 line response. In my blog, I had written "France hasn't actively helped the United States in nearly 300 years."  Technically it's only been around 225 years.  But this person responded to my article trying to insult my intelligence because I chose to round to 300 years instead of say 200 years. As if we have to round to the nearest century. Or maybe I should have said "going on 300 years" instead of "nearly". In either case, it wasn't germane to the discussion. It was one of those things that gets on my nerves.

I don't have that much free time. I do write a lot because I write at around 120wpm. So I'm particularly impatient with people who split hairs about irrelevant issues. I don't want my time wasted reading their stuff and I don't want my readers time wasted. 

The reason I don't just make it impossible for anyone to respond to my articles is because there are plenty of intelligent people out there who not only disagree with my views but are able and willing to put together a coherent argument. Those people may not always convince me of their perspective (though sometimes they do) but they add value to the overall discussion and make us all think. But I don't want the discussion watered down with mindless trolling so I tend to try to weed out the trolls. If someone I've black listed shows themselves to have grown beyond trolling, I can always let them post on my articles again after all.

Someone asked me if people's articles who I initially disagree with ever change my views. I said they have. Let me give you a few examples where convincingly written articles have changed my views:

  • Social Justice.  When I was younger, I believed that the free market could solve every problem. But over time, I cam realize that this was not the case. I came to realize that from reading well argued left wing articles on the net. They made a strong case that a free market, left alone, results in a concentration of power just as perilous as any communist dictatorship.
  • Government intervention. Similarly, I have been convinced over the years by well presented arguments that some jobs are just better left to the government to handle. That while the government may be somewhat incompetent at times, some things are better done when there is not a profit motive involved. Determining what those projects are is difficult but I concede there are cases where the government is the best agent for the project.
  • Gay civil unions. From some of the articles here on JoeUser I have slowly moved from believing that gays should not receive any special rights to believing they should get civil unions to believing that civil unions should be beefed up to have all the federal rights that marriage has. I still don't believe that the term marriage should be re-defined into including same sex couples but now it's purely a semantical argument.
  • Understanding pro-life people. I've been so pro-choice for so long that I tended to have contempt for people who held the pro-life position in my younger years. But over time I have come to see where they are coming from. I'm still pro-choice but I see the consistency in their position - if you believe a fetus is a living thing with all the same rights as any child, then their actions make sense. For me though I still don't recognize a fetus as being a human life and draw the line much later. But that's just my personal opinion (I rarely debate abortion because it's so tired).
  • For awhile, I favored the US getting out of the UN entirely. While I still consider the UN quite corrupt, I believe now that it is, overall, a force for good in the world. I have come to that conclusion after reading persuasive articles, from the left, of the merits of the UN in humanitarian ways and as a forum for other people.
  • I believe in progressive taxation. I used to believe in a flat tax (which is still progressive in its own way). But I have read pieces that were compelling in their reasoning that as you move away from the middle class in financial ability, you get into diminishing returns. A billionaire doesn't live 1000X better than a millionaire. But a millionaire certainly lives 1000X better than someone who makes $1,000 per year. That's diminishing returns in action and a result, I believe that at a certain level of income that it being distributed, even forcibly does more good for society than it does for the income earner. I don't believe taxes should be as high as they currently are, I simply believe that it is good for the richest to bear most of the burden.

My point is that I can be convinced of the merit of an opposing argument. But everyone who's debated enough knows that the mind tends to shut itself closed when attacked by zealots. And that's bad because the post right after the zealot may be coming from someone whose reasonable and persuasive. But if you're still irritated after having read some zealot's half-witted regurgitation of some partisan's talking point sheet, you may not be open to listening to the well reasoned points of the next person. And when that happens we all lose.

So I tend to have a short list of things that irritate me. Those who do it enough end up not being able to respond on my blog. My blog as in draginol.joeuser.com. Not the whole website. I don't ban people because they irritate me. Only two people have ever been banned from JoeUser.com which I think says a lot for our tolerance.

Here's that list of "Craptastic" argument styles:

  1. Truth by proclamation. I have seen people simply come on and say "If you weren't so ignorant you would know why you're wrong." That's a potent one-two of irritatingness right there. People who decide what the truth is without feeling the need to even say what it is combined with asserting their opponent's ignorance without proving it.
  2. Knowing how to argue in the first place. It's very simple: <assertion> <evidence>.  If you make an assertion you need to back it up by evidence. Sometimes you don't need to use evidence if both parties agree that you are an authority on the topic or if there is a general consensus on the assertion.  If I say the moon is not made of cheese I don't feel the need to prove the moon isn't made of cheese. But if I say Bush was behind the 9/11 attack I think the onus would be on me to back up that statement with evidence.
  3. Crazy right-wing/left wing sites are not evidence. You really run into this when debating with religious people (sorry but it's true). They're very well organized and will pump out zillions of fringe websites where "Scientists" will show the "Truth" of their position. Doubt this? Get into an evolution debate and the websites explaining how evolution violates the law of thermal dynamics or whatever comes up with "Scientists" explaining this patiently.
  4. I don't care about your experience unless its demonstrating the truism of a general reality. If you're some guy who "hates jews" I'm not going to think you're not a bigoted fool simply because you can "prove they're evil" because the one Jewish person you met was "into money". Or on the other extreme, I don't have patience for boo-hoo arguments about some poor lady whose was shot leaving her with 4 starving children as an argument of why we need to spend more money on welfare -- unless the typical case of people on welfare are mothers of 4 children whose husbands were murdered.
  5. Quips in general. Lots of people who can't argue confuse wittiness with intelligence. Left-wingers tend to do this a lot for some reason. Here's a typical one: User A: Saddam wasn't the legitimate government of Iraq, he wasn't elected by the people." Loser A: "Kind of like Bush."  That kind of noise I have no use for. If you want to go and try to make the case that Bush wasn't elected, go to your own damn blog and write it there. Don't leech off my blog's popularity to try to get your personal fixation with Bush unearned coverage. But that's just one case. Off-topic one line quips really get on my nerves. Of course, I tend to do them too.

Those are 5 things that I know annoy the heck out of me when people do. And I suspect if you talk to other seasoned bloggers they'll have a similar list. Those of us who don't have a ton of free time on our hands tend to want a good signal to noise ratio. Steven Den Beste's website used to have commenting/forums. But he eventually tired of the idiocy that ended up coming up as topics slowly morphed into crap. So he took down his forums. Luckily for us, we have lots of tools to eliminate the wasters (black listing works not just by account but by IP as well so they can't just log off and respond anonymously).

So there you have it, I'm a snob. I admit it. I'm not just a snob. I'm an arrogant snob. The difference though is that I admit it. As you read the blogs, you'll find that there are lots of arrogant snobs out there. But they don't tend to admit it. We all have foibles. I'm not perfect by any means -- arrogance and snobbery are not things I'm bragging about, they're admissions of guilt. All I can do is do the best I can and write what I can with the limited time at my disposal.