Brad Wardell's Blog


I love Leap Years because I'm EVIL

Published on Friday, February 13, 2004 By Brad Wardell In Blogging
Oh yea...this is a leap year. 29 days this month and it's sooo awesome. Employers all over the world know what I speak of.

For those of you who get paid a salary, you work an extra day this year. No extra pay. Just extra days. EXCCELLLENNNT!

It's great. At our company, salaries make up the vast majority of our expenses. So February 29 is like a free day. So the thousands of dollars in revenue for that day are basically pure gravy. Mmmmm. Gravy.

Each day I tell my co-workers: "If you guys work really hard, put in extra time, *I* can get a plasma screen TV." It's a morale booster of course. Gives them something to work for.

Though I think I'll use some of that money to buy new tires. For some reason, all 4 of my tires are flat every evening after work. Very odd.

Kerry affair with Intern

Published on Thursday, February 12, 2004 By Brad Wardell In Democrat
In hindsight it was probably a mistake for the Democrats to start trying to smear Bush with the AWOL nonsense. When one side of zealots begins smearing the other side, that other side's zealots are bound to strike back. And it looks like Kerry's glass house is about to get shattered.

Wesley Clark told reports that Kerry has an "Intern problem" and predicted that Kerry's campaign would implode as a result. Sure enough, The Drudge Report (linked to at the bottom of this article) has a report that Kerry indeed apparently had an affair with an intern and that intern has left the country to head off the inevitable media uproar.

What affect will this have on the Democratic nomination? Kerry doesn't have it wrapped up yet. Edwards and Dean are still in there. At the end of the day, it's looking like this election season will be one of the nastiest on record. Though ironcially, it wasn't Kerry's Republican rivals that spilled the beans, it was a fellow "Democrat" that did so. But now that it's out there, the right wing zealots will be all over it like fresh meat, particularly after the AWOL charges by Democratic zealots.

Up to nearly 80 articles per day

Published on Wednesday, February 11, 2004 By Brad Wardell In Work Reports
I didn't accomplsih as much as I had hoped today. Lots of busy work. As my friend and co-worker Kris would say, too many things in the oven. Did spend some time on The Political Machine. Now that it's up and running on my laptop (stayed up until 4am on that and still had to go into the office) I'll be able to work on it more.

JoeUser is up to nearly 80 new articles today. I am hoping we will be able to officially launch the site in early March. Still a few more features we gotta have in there.

Read through a bunch of blogs. I have been keeping to my policy of not commenting as much on the less experienced writers. I did see one that I was tempted to write on. One of the young women on this site wrote a scatching article that was directed at comments in one of my articles. It was pretty obvious that she, at best, skimmed the responses. I don't think she even understood the main issue. I happen to be one of those people who don't care if people respond to one of my articles. But if you do, I want it to be on the topic. Especially if it's one that is on a serious nature. I am a self-admitted elitist when it comes to political debates. I want to stick to the main topic. If someone wants to go on a tangent, write a new blog and we debate on that.

DesktopX 2.1 is now out and it's really quite oustanding. I believe DesktopX will be the cornerstone of a lot of our business in coming years. We'll see. Konfabulator for Windows is always looming and the way the press has fawned over it, who knows what the end result will be. Apparently having a superset of the features of Konfabulator, 2 years before Konfabulator existed, doesn't merit much these days.

I've gotta read through various legal documents before bed so off I go.

The Real Two Americas

Published on Wednesday, February 11, 2004 By Brad Wardell In Politics

Democrats are talking about "Two Americas" in which they crudely separate Americans into two categories: The noble have-nots and the corrupt haves. Calling such a description an oversimplification would be charitable.

Republicans and Democrats talk past each other because they, fundamentally, don't understand each other.  There is no "compromise" really possible because they approach their positions from completely alien points of view.  When someone tries to provide a compromise, they are disdained by both because neither party will be satisfied with any compromise.  It's not like liberals are a 10 and conservatives a 1.  It's more like Liberals are a 10 and Conservatives are Z. What is half way between 10 and Z?

To use my own over simplification, let me illustrate the basic difference between American liberals and American conservatives on the role of the federal government.

Conservatives see the federal government as essentially a huge neighborhood association.  The federal government is there to provide services that are impossible or impractical for individuals to provide for themselves or can't be provided by a company.  The list of things that fit that criteria is very very small.  Defense. Roads. Police. Fire Departments...Um...Police..

And so in the conservative view we all help contribute to paying for these services in the form of taxes. Conservatives don't like the idea that different people have to pay different amounts for the same service.  After all, imagine getting your cable bill and being charged 20X as much as your neighbor simply because you make more money.  Because conservatives see the government as an association of citizens, they tend to be unsympathetic to suggestions of having it into the business of doing things that people should doing for themselves.  A neighborhood association will pay for the streets to be plowed in the winter but not for someone to shovel everyone's walkways. If someone doesn't want to shovel snow, they shouldn't buy a house with a big walkway.

Liberals, by contrast, see the federal government as the guaranteer of social justice. The federal government is there to provide services to the people that benefit all citizens. This is a critical difference. Services that benefit everyone versus services that are impossible for individuals/corporations to provide. A liberal would argue that the neighborhood association analogy is flawed because it makes the assumption that everyone moved into a given neighborhood on remotely equal grounds. The federal government, precisely because it isn't driven by profit or religious ideology, is best positioned to provide service that benefit everyone. Sure, everyone will pay a bit more in taxes, particularly the wealthiest but so what? Realistically after a certain income level additional income is fairly meaningless. That extra income can be distributed to the less fortunate of society to provide services to all people.

It's because of these radically different views that the two can't really be compromised.  Bush, for instance, can't satisfy either by trying to go half way.  His prescription healthcare plan is a perfect example. A conservative says "The government's job is not to provide pills for anyone at all. That's not its job. Caring for the elderly should be done by families and having the government assume jobs best suited to families inevitably weakens families. The rise of the single parent house hold goes hand in hand with the great society programs of the 60s which has been harmful to all of society.  Liberal programs may have good intentions but result in bad results."  And so Bush's prescription plan for the elderly alienates conservatives.  By contrast, it fails to satisfy liberals because it's a half-measure. Bush brings in the insurance companies into his plan, the very people that liberals dislike in the first place. A liberal would say "You either believe that prescription drugs for the elderly is something the government should take care of or you don't."  Programs like this can't be half-baked. It's like trying to make a car (to satisfy car lovers) without an engine (to satisfy environmentalists).

This is one reason I think Bush is vulnerable this year. He has alienated the base of conservatives who feel that the federal government is already too involved in taking care of individual citizens rather than providing services that no individual can provide for themselves. But in the process he's befriended few liberals who see his efforts as clumsy cynical attempts to get some half-baked program through.

It really comes down to axioms. A conservative asks "Is this something that individuals or companies could do for themselves? If yes then forget it." A liberal says "Is this something that will benefit all individuals in our society? If yes, then do it."  There is no half-way because they are coming from completely different perspectives.

 

GUI Olympics 2004 concepts solidifying

Published on Wednesday, February 11, 2004 By Brad Wardell In WinCustomize News

In 2002 we had the GUI Olympics. It was a contest to see who could create the best user interface designs for the Windows GUI. The tool used was WindowBlinds to apply them.  The contest was a huge success. Something over 100 skins were submitted.  But while the contest was a huge hit, running it was an absolute nightmare. The politics behind the scenes nearly brought it all to a screeching halt. 

The near-disaster should have been easy for us to predict but we were a bit naive on such things.  You see, the contest was an inter-site contest. That is, each of the major skin sites had a judge. The gotcha was that the skinners had to choose to represent one of these sites. And the money ($10k in cash/prizes were given out) from this contest was split between the author and the site. So you can see the problem - the people judging actually had a potential financial conflict of interest.

Meanwhile, add to that the classic issue of who is in charge? Stardock, who sponsored it, felt it should have the final say since it was providing the prizes, running the website, and running the day to day contest. But some of the smaller sites felt that they should have an equal say in every decision. This included requests for post-facto changes to the rules. At one point, a group of the smaller sites banded together and demanded that none of the judges be appointed by Stardock. This would have essentially meant that the only ones who could judge the contest were those who had a financial stake in the outcome.  Stardock rejected this and two skin sites dropped out of the contest.

The net result was that a couple "Teams" dominated the entire contest (deviantART and LotsOfSkins). To spectators and contestants, this was no big deal. You really only need 2 reasonably equal contenders to make it an exciting competition. And in the end, deviantART won 18 medals, LotsOfSkins won 10 mdeals, and VelocityArt 9 medals. So despite some half-baked ideas on how to run the contest, it all worked out well and people have been asking for a new GUI Olympics ever since.

How times have changed...

It was 2 years ago this April that the last GUI Olympics was finished.  And so here we are again, 2 years later and things have changed remarkably since then.  For one thing, back then there was an ongoing battle between the "old guard" of "community leaders" of skinning who had wanted to keep skinning a small, private hobby. As one of them put it at the time, "This is our scene, we created it, we don't want it turned into some mass-market, would you like fries with your happy meal phenomenon!".  And on the other side, there was the "new guard" whose response would have been "Yea, we want skinning and customization to be a mass-market, everyone and their brother should be trying it out."  And so behind the scenes this battle was waged. The old guard has since faded away as skinning became mainstream.

Where skinning was a tiny niche hobbyist thing before, it has grown and grown. Three "new guard" sites: WinCustomize, deviantART, and Neowin have grown massively in terms of number of users.  deviantART, in fact, moved beyond merely spreading skinning to the masses to helping make art itself something that everyone could take a shot at. And for good and ill, these two sites now get over 6 million unique visitors per month between them -- more than all the other sites in the "community" combined.

And Neowin went from being a niche tech site to being possibly the world's most popular technology forum. It has become not just a hub for skinning but one that has opened up customization to the average users. In terms of actual quality skin creation, it has become immensely popular and likely to be a real force this time around. If there were any old guard people still active, they would say that WinCustomize, deviantART, and Neowin have let in the "riff raff" in which mediocrity prevails, originality quashed and skinners focused on making popular skins and themes rather than new and fresh ones.

But no matter how you slice it, the times have dramatically changed.  Skinning has become mass market. Look at the table above and the stats make it clear.  The rankings of every customization-related site that was involved in the GUI Olympics 2002 has dramatically improved except for Teknidermy which was, at the time, the core old guard center of things.

Skinning as a niche is gone, it's mainstream now. Countless programs these days are coming skinned. Microsoft made Windows XP be skinnable to a degree. Longhorn boasts of having all kinds of new customization features in the pipeline.  Stardock is making almost as much selling DirectSkin at $10k a pop to companies to skin their applications as it does selling WindowBlinds to end users for $19.95 a piece.  Skin authors themselves are now making thousands of dollars annually making professional skins. The recent Zippo Lighter Suite is just one example. Professional skin authors have made skins used by Microsoft, ATI, nVidia, Nintendo, and countless other companies. Another reason why this would be a good opportunity for someone to try their hand at skinning using industry accepted standards like WindowBlinds.

And so it makes sense that the GUI Olympics 2004 would expand too. Expand and be run fundamentally differently...

GUI Olympics 2004 concepts

This time around, skinners will be able to form their own teams. They don't have to represent any particular site (though they can).  The winning team will get a $500 bonus prize. A team can be merely a group of guys with no particular affiliation other than each other. They just have to create a logo and form a team. When the GUI Olympics gets going in March, contestants will be able to create and join teams.  Teams can be websites. They just don't have to be this time around.

There will be 3 categories this time:

  1. Visual Styles (must be provided in WindowBlinds format)

  2. Icon Packages (IconPackager format)

  3. A MP3 player (to be announced soon)

There will be 6 judges.  4 appointed by Stardock and 2 appointed by the company that sponsors the third category.. Of the 4 appointed by Stardock, 1 will be Paul Boyer, who works at Stardock now and is considered the leading Windows icon author (since he can't compete in the icon creation portion it makes sense to have him judge). Another will be Kris Kwilas who has been a GUI expert for nearly a decade.  The other two judges from Stardock will come from the community.

In addition, there will be 3 moderators. Think American Idol. These 3 moderators will weed out skins, icons, and player skins that don't have a chance to keep the final total reasonable. It just means a skin or set of icons that contains ripped material or is incomplete or is just plain terrible won't be allowed in. The moderators won't be judges though, they just get to give a yay or nay to the submissions as they come in.

All skins and icons must be new. They can't be something that's existed on any other site previously. They also must be exclusive to the GUI Olympics (i.e. you can't go uploading them around the net). Once the contest is officially started (early March) there will be approximately one month of submissions before the various events even begin to be judged so there will be plenty of time to put together the skins and/or icons. 

We expect each category to have between 3 and 5 events. 

The visual style events will include: Best OS-like skin (not an OS skin, but an original OS concept that one would say "Now that would be a good OS skin!".  Most Creative Skin (that is, one that doesn't look like every other skin ever made out there but still looks nice).  Most Minimalistic Skin. Best PowerUser Skin.  Best Overall Skin.

The Icon packages one would be: Best OS-like icons  (see above). Most Original Icons.  Best overall Icons.

The MP3 player categories will be influenced by the sponsor but are likely to be: Most Creative Skin.  Best PowerUser skin.  Best Overall Skin.

Plus one final event: Best overall submission.

Additional Awards: Most Valuable Player and Winning Team

Overall, we're looking at 12 events.  12 events competing for $10,000 cash and prizes. Prizes will include hardware, software, shirts, and possibly trophies (we're looking into that).

Each major customization site will be able to have a flag posted on the top of the GUIOlympics.com page in exchange for the GUI Olympics logo being put prominently on their site during the the contest.

The Next Step

The contest will get officially announced soon. We just have to make sure things are set for the third category (it's a large company) as well as get prize sponsors all together. But this is a head's up of what is coming. 

But for those who do feel that skinning has become so mainstream that skinners now top themselves in seeing who can create the most mild looking skins out there, this is an opportunity to stretch your talents out. The most "Creative" skin is unlikely to go to someone making a "Luna-like" visual style (WindowBlinds supports buttons on the sides and bottom as well as the standard top right position), today's media players are almost infinitely customizable.

It's going to be blast!

Good luck to everyone!

Brad's Notes: 2/11/2004

Published on Wednesday, February 11, 2004 By Brad Wardell In Blogging

Not too excited to hear Mexicans treating our soccer team this way. Booing the US national anthem and yelling "Osama" as a soccer game in Mexico helps make the case that the US really needs to secure the border. It's not just that Mexican illegal immigrants aren't assimilating as well as other cultures have for economic reasons, they're not assimilating because unlike other immigrants, there's a considerable number of them quite hostile to the US.  I have seen interviews with immigrants who quite openly hope to become a majority in New Mexico, Arizona, and California and effectively turn it into a quasi-separate country. Don't kid yourself, Mexico isn't our friend. They have ample reason not to like the USA btw. But that doesn't change the end result.

Meanwhile...

France's solution to discrimination? Eliminate personal freedom to express their religion. Great...

So Clark is out of the race. Big surprise. Maybe he figured out that Republicans should run in Republican primaries. I mean, what kind of fool would think Clark was a Democrat? Oh yea, Michael Moore.

Meanwhile, my friend Andrew Orlowski has an article at The Register about iPod owners ticked off about their alliance with Pepsi. I like the Register but frankly I tend to want to focus on Andrew's articles as they're my favorites and I have to go by the sub-headers to figure out which ones are his (his tend to be more smart aleky). Of course, he's likely horrified at my right-wing blogging.

Meanwhile, the anti-Orlowski, Steven Den Beste has an article about why Muslims need to deal with the fanatics. If you're left of center or against the war in Iraq you'll probably want to avoid it as it'll cause you to wither up.

Another net friend, Jark, is having some problems with his employer. Besides being the main guy at deviantART, he has a day job. If the cheapskate users at deviantART were willing to help the site more Jark wouldn't have to put up with crap from his employer, the US Navy.

Speaking of day jobs, running JoeUser isn't my day job. Not really anyway. But I will tell you one thing, everytime someone marks someone as a troll it shows up in a log. So you left wingers and right wingers running around trying to bring down your ideological opponents through abuse of the trolling button, beware, we know who you are.

Meanwhile, John Hawkins has an article suggesting that if the Star Trek dream came true, it would ruin the human race. I tend to agree. In fact, I predict that my son's generation will likely run into serious issues once virtual reality becomes a..ahem reality. Who's going to want to do real work when you can just go have virtual sex anytime you want? Look at the popularity of Everquest now and that stuff is nothing compared to what VR will one day offer.

Well it's going on 2 am. I'm finishing up my install of SP5 for Visual Studio 6.  I really need to upgrade to Visual Studio.net one of these days. I'll know soon whether I'll be working from home or dragging the 3 year old to the office with the laptop to get The Political Machine setup on this machine.  Hmph, gotta go grab the latest MSDN.  Pain.

Gnight!

 

Visual Studio ho

Published on Tuesday, February 10, 2004 By Brad Wardell In Work Reports
I didn't realize that the newer laptop didn't have Visual Stuido. In fact, it doesn't have development tools on it in general! Having gotten in at 11am I spent most of the day pouring through email, getting DesktopX 2.1 announced, and taking care of various "biz stuff".

At 9pmish I got home and started on getting the laptop ready which included downloading the 200+ meg DirectX 9 SDK. Good grief it's huge. And stupid too as it it's just a bit self extracting EXE with an installer in it. Would it realy kill them to launch the installer?

I remembered the source code for the project but not Pear. So this will be the first real test of FolderShare to do something useful. I realy wish we had our own network independent file syncronizing tool ready since FolderShare is...well kind of crummy but I may get to see if it's useful now.

GUI Olympics 2004 gets on its mark...

Published on Tuesday, February 10, 2004 By Brad Wardell In OS Customization

In 2002 we had the GUI Olympics. It was a contest to see who could create the best user interface designs for the Windows GUI. The tool used was WindowBlinds to apply them.  The contest was a huge success. Something over 100 skins were submitted.  But while the contest was a huge hit, running it was an absolute nightmare. The politics behind the scenes nearly brought it all to a screeching halt.

The near-disaster should have been easy for us to predict but we were a bit naive on such things.  You see, the contest was an inter-site contest. That is, each of the major skin sites had a judge. The gotcha was that the skinners had to choose to represent one of these sites. And the money ($10k in cash/prizes were given out) from this contest was split between the author and the site. So you can see the problem - the people judging actually had a potential financial conflict of interest.

Meanwhile, add to that the classic issue of who is in charge? Stardock, who sponsored it, felt it should have the final say since it was providing the prizes, running the website, and running the day to day contest. But some of the smaller sites felt that they should have an equal say in every decision. This included requests for post-facto changes to the rules. At one point, a group of the smaller sites banded together and demanded that none of the judges be appointed by Stardock. This would have essentially meant that the only ones who could judge the contest were those who had a financial stake in the outcome.  Stardock rejected this and two skin sites dropped out of the contest.

The net result was that a couple "Teams" dominated the entire contest (deviantART and LotsOfSkins). To spectators and contestants, this was no big deal. You really only need 2 reasonably equal contenders to make it an exciting competition. And in the end, deviantART won 18 medals, LotsOfSkins won 10 mdeals, and VelocityArt 9 medals. So despite some half-baked ideas on how to run the contest, it all worked out well and people have been asking for a new GUI Olympics ever since.

How times have changed...

It was 2 years ago this April that the last GUI Olympics was finished.  And so here we are again, 2 years later and things have changed remarkably since then.  For one thing, back then there was an ongoing battle between the "old guard" of "community leaders" of skinning who had wanted to keep skinning a small, private hobby. As one of them put it at the time, "This is our scene, we created it, we don't want it turned into some mass-market, would you like fries with your happy meal phenomenon!".  And on the other side, there was the "new guard" whose response would have been "Yea, we want skinning and customization to be a mass-market, everyone and their brother should be trying it out."  And so behind the scenes this battle was waged. The old guard has since faded away as skinning became mainstream.

Where skinning was a tiny niche hobbyist thing before, it has grown and grown. Three "new guard" sites: WinCustomize, deviantART, and Neowin have grown massively in terms of number of users.  deviantART, in fact, moved beyond merely spreading skinning to the masses to helping make art itself something that everyone could take a shot at. And for good and ill, these two sites now get over 6 million unique visitors per month between them -- more than all the other sites in the "community" combined.

And Neowin went from being a niche tech site to being possibly the world's most popular technology forum. It has become not just a hub for skinning but one that has opened up customization to the average users. In terms of actual quality skin creation, it has become immensely popular and likely to be a real force this time around. If there were any old guard people still active, they would say that WinCustomize, deviantART, and Neowin have let in the "riff raff" in which mediocrity prevails, originality quashed and skinners focused on making popular skins and themes rather than new and fresh ones.

But no matter how you slice it, the times have dramatically changed.  Skinning has become mass market. Look at the table above and the stats make it clear.  The rankings of every customization-related site that was involved in the GUI Olympics 2002 has dramatically improved except for Teknidermy which was, at the time, the core old guard center of things.

Skinning as a niche is gone, it's mainstream now. Countless programs these days are coming skinned. Microsoft made Windows XP be skinnable to a degree. Longhorn boasts of having all kinds of new customization features in the pipeline.  Stardock is making almost as much selling DirectSkin at $10k a pop to companies to skin their applications as it does selling WindowBlinds to end users for $19.95 a piece.  Skin authors themselves are now making thousands of dollars annually making professional skins. The recent Zippo Lighter Suite is just one example. Professional skin authors have made skins used by Microsoft, ATI, nVidia, Nintendo, and countless other companies. Another reason why this would be a good opportunity for someone to try their hand at skinning using industry accepted standards like WindowBlinds.

And so it makes sense that the GUI Olympics 2004 would expand too. Expand and be run fundamentally differently...

GUI Olympics 2004 concepts

This time around, skinners will be able to form their own teams. They don't have to represent any particular site (though they can).  The winning team will get a $500 bonus prize. A team can be merely a group of guys with no particular affiliation other than each other. They just have to create a logo and form a team. When the GUI Olympics gets going in March, contestants will be able to create and join teams.  Teams can be websites. They just don't have to be this time around.

There will be 3 categories this time:

  1. Visual Styles (must be provided in WindowBlinds format)

  2. Icon Packages (IconPackager format)

  3. A MP3 player (to be announced soon)

There will be 6 judges.  4 appointed by Stardock and 2 appointed by the company that sponsors the third category.. Of the 4 appointed by Stardock, 1 will be Paul Boyer, who works at Stardock now and is considered the leading Windows icon author (since he can't compete in the icon creation portion it makes sense to have him judge). Another will be Kris Kwilas who has been a GUI expert for nearly a decade.  The other two judges from Stardock will come from the community.

In addition, there will be 3 moderators. Think American Idol. These 3 moderators will weed out skins, icons, and player skins that don't have a chance to keep the final total reasonable. It just means a skin or set of icons that contains ripped material or is incomplete or is just plain terrible won't be allowed in. The moderators won't be judges though, they just get to give a yay or nay to the submissions as they come in.

All skins and icons must be new. They can't be something that's existed on any other site previously. They also must be exclusive to the GUI Olympics (i.e. you can't go uploading them around the net). Once the contest is officially started (early March) there will be approximately one month of submissions before the various events even begin to be judged so there will be plenty of time to put together the skins and/or icons. 

We expect each category to have between 3 and 5 events. 

The visual style events will include: Best OS-like skin (not an OS skin, but an original OS concept that one would say "Now that would be a good OS skin!".  Most Creative Skin (that is, one that doesn't look like every other skin ever made out there but still looks nice).  Most Minimalistic Skin. Best PowerUser Skin.  Best Overall Skin.

The Icon packages one would be: Best OS-like icons  (see above). Most Original Icons.  Best overall Icons.

The MP3 player categories will be influenced by the sponsor but are likely to be: Most Creative Skin.  Best PowerUser skin.  Best Overall Skin.

Plus one final event: Best overall submission.

Additional Awards: Most Valuable Player and Winning Team

Overall, we're looking at 12 events.  12 events competing for $10,000 cash and prizes. Prizes will include hardware, software, shirts, and possibly trophies (we're looking into that).

Each major customization site will be able to have a flag posted on the top of the GUIOlympics.com page in exchange for the GUI Olympics logo being put prominently on their site during the the contest.

The Next Step

The contest will get officially announced soon. We just have to make sure things are set for the third category (it's a large company) as well as get prize sponsors all together. But this is a head's up of what is coming. 

But for those who do feel that skinning has become so mainstream that skinners now top themselves in seeing who can create the most mild looking skins out there, this is an opportunity to stretch your talents out. The most "Creative" skin is unlikely to go to someone making a "Luna-like" visual style (WindowBlinds supports buttons on the sides and bottom as well as the standard top right position), today's media players are almost infinitely customizable.

It's going to be blast!

Good luck to everyone!

 

DesktopX 2.1 arrives

Published on Tuesday, February 10, 2004 By Brad Wardell In DesktopX

Stardock has released DesktopX 2.1 today!

DesktopX is a desktop enhancement utility designed to let users of Microsoft Windows turbo-charge their Windows desktops. DesktopX does this by enhancing the desktop and extending it to natively support objects and widgets These objects and widgets can add all kinds of new features for users as well as be put together to build entire desktops.

DesktopX has been used to create kiosks, create alternative computer interfaces in movies and TV, create simplified, child friendly desktops, and by power users who want to improve their productivity. Simply put, DesktopX can make Windows more useful and more fun to use.

DesktopX has 3 primary features:

1) It can enhance your existing Windows desktop by making desktop icons have shadows, be sized independently from the rest of the system (i.e. have big icons just on the desktop), respond to mouse events (such as grow and shrink when the mouse is over them), play a sound when the mouse is clicked on them, and much more.

2) It allows for additional functionality to be added to the desktop. DesktopX objects can do virtually anything. DesktopX objects include clocks, calendars, stock tickers, news monitors, IRC clients, video games, fish, simulators, color grabbers, timers, CPU meters, network monitors, MP3 players, radio station players, PVR interfaces, and much more. In DesktopX 2.1, these objects can be exported as mini-programs called Widgets that can run on any system that has DesktopX installed.

3) It enables users or administrators to actually build their own unique desktops. These desktops can be used as kiosks, power user desktops, desktop for guests, and much more. DesktopX Pro even includes security features to lock-down the desktop.

DesktopX comes with a host of built in features allowing end users to easily create their own objects and themes. Features such as monitoring virtually any resource on the PC, clocks, email checking, and many other common tasks are built into DesktopX.  But DesktopX allows third parties to easily extend DesktopX through either plugins or using Javascript/VB Script to add new functionality.  DesktopX 2.1 now provides extensive documentation on both its use and how to extend it.

New in DesktopX 2.1:

Full history at: http://sdcentral.stardock.com/public/dx/production/history.htm

  • Registered users can now export their objects as programs (.EXE) that can run on any computer that has DesktopX installed. These are called widgets and run like any other program.
  • All users of DesktopX (including the free version) can run widgets created with DesktopX.
  • DirectGUI 2.1 - much more seamless painting of objects and widgets.
  • Objects covered by a window are not drawn saving CPU (this is a big deal - you can now have an animated desktop that uses virtually no CPU when it's covered up by windows).
  • User Mode greatly enhanced - objects have a "close" menu item now on them when running in user mode.
  • Dragging common images to the desktop creates a thumbnail of that image on your desktop (very cool - you can drag a .JPG file to your IconX enhanced desktop and instead of it having the standard .JPG icon it will be a thumbnail of that image).
  • Users can now include custom files to their exported object (in the summary page).
  • Can now include custom fonts with an object, DesktopX will auto-install them.
  • DesktopX VBScript/Javascript support greatly enhanced with a large number of new DX based APIs to make use of.
  • Scripts can control the z-order of an object (you can command your object to go on top at different times)
  • DesktopX objects can now act as "Appbars". The Star bar is an example of an appbar. Appbars can be auto-hide, always visible, or normal. See included Longhorn theme example with mode button at top right.
  • IconX enhanced desktop icons now respond to same commands as regular icons (such as rename, copy, move, etc.)
  • DesktopX objects now use 1/3rd as many GDI objects as DesktopX 2.0 and before.
  • Developers can control object visibility from scripts independent from those objects being classified as "pop ups"
  • Tons of tweaks and fixes to improve performance, stability, and compatability.

DesktopX is one of the programs that makes up Stardock's Object Desktop suite of desktop enhancements which also includes WindowBlinds, ObjectBar, IconPackager, IconDeveloper, Keyboard LaunchPad, WindowFX and much more.  DesktopX Enhanced comes with Object Desktop or can be purchased on its own for $19.95.  It adds the ability to export widgets, use enhanced objects, make use of additional IconX settings and more. Object Desktop is $49.95 for the entire suite which includes a full year of additional updates and new programs as they become available.

Screenshots:
https://www.stardock.com/products/desktopx/dx-feb04.jpg
https://www.stardock.com/products/desktopx/dx-jan04a.jpg
https://www.stardock.com/products/desktopx/dx-jan04.jpg
https://www.stardock.com/products/desktopx/dx-dec03a.jpg
https://www.stardock.com/products/desktopx/dx-dec03.jpg
https://www.stardock.com/products/desktopx/dx-feb04a.jpg
 

Websites:
DesktopX - http://www.desktopx.net
Object Desktop - http://www.objectdesktop.com
Stardock - https://www.stardock.com