Brad Wardell's Blog


Answers for Sins of a Solar Empire

Published on Thursday, January 24, 2008 By Brad Wardell In Games in Development

We got a lot of great questions from here as well as on forums around the net. Here are some of our answers.

Q: How much like Galactic Civilizations is Sins like?

A: They're both in space and both involve building up a civilization. But Sins of a Solar Empire is a real-time strategy game with multiplayer and tactical battles. GalCiv ins a single player, turn-based game. They play very differently.

Q: How much like Homeworld is Sins like?

A: It's similar to Homeworld but on a much bigger scale. It takes place amongst multiple planets and even multiple stars. The user interaction, however, is very different. While you can place things in true 3D, most of the action tends to play on a single field for ease of user control. But players can do a lot on the Z-axis as well, just not very much by default. Sins also has a lot more empire building features than Homeworld so focuses a bit more on the player's ability to put together a viable empire than tactically controlling individual units.

Q: How much like Total Annihilation or Supreme Commander is Sins like?

A: It plays in some respects much like Total Annihilation in space. It has the kind of smart unit AI and queuing and other such features that greatly reduce micro management. However, resource gathering and exploitation is much different. There are constructor frigates in the game but the number you get is based on how built up your planet is. It's not about how fast you build up your fleets as much as how you organize your fleets. Sins has a technology tree that allows players to fine tune their units strengths by the choices they make.

Q: Does the game come with a campaign?

A: NO. Instead, the game comes with a much richer single player "skirmish" experience than most RTS's. Sins supports random map generation, a powerful in-game map designer, etc. Normally, RTS's have campaigns but their skirmish-modes limit users to a handful of pre-made maps. We've banked on players preferring to create their own epics over having us provide a pre-canned one.

Q: How powerful of a machine do I need to play this game?

A: Sins users should have at least a 2Ghz single core machine with a video card with 128MB of RAM that supports DirectX 9. If you have duo-core then you're all set. The screenshots in this article are all taken at the minimum levels. The game engine is very flexible to let a much wider array of hardware to play together. we want as many people playing the game as possible.

Q: What is the difference between the standard edition and the collector's edition?

A: The collector's edition has a fold out tech tree map, some posters, a hotkey card, and a music CD. Plus we plan to provide some digital content to Collector's Edition users (themes, web features, etc.) but those won't be ready on release day.

Q: How different from the last beta is the final game?

A: Massively. The betas were critical in helping us nail down multiplayer and get the game mechanics finished. But we used the 3 months since the last beta to take feedback and incorporate it into the game. It's a very different game now. A much better one (and most people liked beta 4).

Q: Where will I be able to get Sins at?

A: It will be at Best Buy, Walmart, EB, Gamestop, Circuit City, Fry's, Target, and most other retailers in North America that sell games. It will be available in Russia from Snowball, European availability is still forthcoming and it should be available in Australia in the near future.

Q: Do you plan to do regular updates like you did with GalCiv?

A: Yes. New maps, AI updates, and a myriad of new features are all planned. We just need to wait for actual players to play the game and tell us what they'd like to see next.

Q: Is it true Sins will have no CD copy protection?

A: Correct. It will be done like GalCiv II was.

Q: How big can maps get? How long are games?

A: Sins will appeal most to strategy gamers who like to formulate strategies that take a bit of time. While it's possible to finish a game in less than 30 minutes if you have an expert versus a novice. Typically an hour is required for a small map. Larger maps, with multiple stars, hundreds of planets could take months to play.

Q: How is Sins multiplayer experience different from most RTSs?

A: The big thing is you can save your games and resume them. So you could get together with friends on weekends and play a few hours a week if you wanted a truly epic game. Plus,Sins solves the problem where if someone disconnects unexpectedly that you can simply reload the auto-save and either bring that guy back or get someone else to take his place (or just use an AI player).

Screenshots:

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Personalize your Windows experience with MyColors 2008

Published on Tuesday, January 22, 2008 By Brad Wardell In Blogging

Stardock has released MyColors 2008. MyColors is a program that allows users to change their entire Windows experience by applying MyColors themes. 

Unlike other customization options, MyColors focuses on allowing users to purchase individual themes rather than purchasing individual programs to customize an aspect of Windows.

There are hundreds of MyColors themes to choose from thanks to Stardock teaming up with the NHL, NCAA, GM, Ford, NBA, and others to create branded desktops. Moreover, Stardock has formed its own design team called Stardock Design by bringing together the art teams from both Pixtudio and SkinPlant into a single design house.

To celebrate its official launch, Stardock is giving away a free theme so users can experience a MyColors desktop for themselves.

Free download at: http://mycolors.starodck.com

Screenshots:

  

MyColors 2008 is here!

Published on Tuesday, January 22, 2008 By Brad Wardell In WinCustomize News

2008-01-22_1407For years, power users have been customizing their Windows desktop by applying skins, themes, icon packages, wallpapers, widgets, etc. 

To the new user, the number of steps in order to achieve a completely new desktop has often discouraged them from getting into it.  How do they get their normal desktop back if they want? What programs are free and what programs aren't? Do I have the latest versions of the various programs?

The answer for most users to those questions has been Stardock's popular desktop enhancement utility suite, Object Desktop.

But now, there's an alternative choice for users who want to apply a particular theme they see and like without having to worry about the software at all.  It's called MyColors.

MyColors allows users to purchase individual themes. The themes themselves contain information as to what software they need to run and MyColors automatically provides the user with the appropriate versions of the software they need to use it.

To ensure there are enough themes of interest to users, Stardock has teamed up with the NHL, the NCAA, NBA, GM, Ford, and many others to create themes for everything ranging from the Corvette Desktop to the Boston Celtics. In addition, dozens of totally original themes have been created as well and more hundreds more are on the way (there's some big announcements coming up).

Later this year, MyColors is expected to be pre-loaded on several major OEM PCs (though Stardock cannot publicly disclose who they are yet).

To celebrate the official launch of MyColors 2008, Stardock is providing a free theme on the MyColors website so that users can try MyColors for themselves. It is compatible with WindowBlinds and Object Desktop.

Get it at: http://mycolors.stardock.com

MyColors 2008 arrives!

Published on Tuesday, January 22, 2008 By Brad Wardell In Blogging

2008-01-22_1407For years, power users have been customizing their Windows desktop by applying skins, themes, icon packages, wallpapers, widgets, etc. 

To the new user, the number of steps in order to achieve a completely new desktop has often discouraged them from getting into it.  How do they get their normal desktop back if they want? What programs are free and what programs aren't? Do I have the latest versions of the various programs?

The answer for most users to those questions has been Stardock's popular desktop enhancement utility suite, Object Desktop.

But now, there's an alternative choice for users who want to apply a particular theme they see and like without having to worry about the software at all.  It's called MyColors.

MyColors allows users to purchase individual themes. The themes themselves contain information as to why software they need to run and MyColors automatically provides the user with the appropriate versions of the software they need to use it.

To ensure there are enough themes of interest to users, Stardock has teamed up with the NHL, the NCAA, NBA, GM, Ford, and many others to create themes for everything ranging from the Corvette Desktop to the Boston Celtics. In addition, dozens of totally original themes have been created as well and more hundreds more are on the way (there's some big announcements coming up).

Later this year, MyColors is expected to be pre-loaded on several major OEM PCs (though Stardock cannot publicly disclose who they are yet).

To celebrate the official launch of MyColors 2008, Stardock is providing a free theme on the MyColors website so that users can try MyColors for themselves. It is compatible with WindowBlinds and Object Desktop.

Get it at: http://mycolors.stardock.com

 

 

 

Only two weeks until release!

Published on Monday, January 21, 2008 By Brad Wardell In Sins News

In just over two weeks, Sins of a Solar Empire will be made publicly available!  After literally years of development, the big day is just about here.

Creating an RTS with the kind of depth usually only seen in a 4X strategy game wasn't impossible, just very difficult. Thanks to the public beta, we've been able to combine the best of both worlds.  The last public beta of Sins was back in November.  Since then, a huge number of improvements and enhancements have been made to the builds. 

For every RTS player whose seen a good RTS wrecked by cheese tactics, connection problems, dropping players, rushing, or swarming, Sins is for you.  We've been there. We've read the same forums you have.

And for every 4X strategy game player who's tried a real-time strategy game only to discover it was a "click-fest" in which victory went to the guy whose memorized the perfect build order, the arcane hot keys and can micro-manage 50 units, Sins is for you. Sins is the game in which victory is based on OODA (Observe, Orient, Decide, Act). Build your strategy and execute on it.

So ask us anything. In the meantime, below are some screenshots taken on my laptop (which I'll be using next week at G4's XPlay to demo the game live). I took these at the minimum resolution so you can see the breadth of hardware support this game has (it looks incredible on state of the art mega machines but will still play fine on your 3 or 4 year old PC).

Some screenshots and descriptions.

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We'll follow-up this news item with another with answers to your questions. Ask away!

Brad's one sentence summary of the candidates 2008

Published on Sunday, January 20, 2008 By Brad Wardell In Politics

Obama: I am for the things that are good and against the things that are bad.

Hilary Clinton: Hahaahahahahahaahahahahahahaha!!!!! Hahahahaha! Hahahaha!

Fred Thompson: I'm not your bro and I am going to taze you.

Guilani: There are few problems that can't be solved with more killing.

Huckabee: Vote for me or you're going to go to hell.

McCain: Don't point out my massive flaws or I'll accuse you of playing dirty politics.

Romney: I am for this unless you're against it in which case I'm against it too.

Ron Paul: I shall find a final solution to the alien invader question.

John Edwards: I will sue the rich and give it to the poor, after my 60% cut of course.